[MC-10501] Invisible entities infinite spawn loop (client side) using minecart spawners causing severe performance issues. Created: 28/Feb/13 Updated: 23/Jan/16 Resolved: 28/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w09b |
| Fix Version/s: | Snapshot 13w09c |
| Type: | Bug | ||
| Reporter: | Simon "Hypixel" | Assignee: | [Mojang] Nathan Adams |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | minecart, spawner | ||
| Environment: |
Tested using different setups. |
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| Confirmation Status: | Unconfirmed | ||||||||||||
| Description |
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I made a video to explain the issue: http://www.youtube.com/watch?v=7buqPacrMdo Issue happened when we noticed FPS going from 120 to 10 overtime close to spawners when we updated to 09b from 07a, re-logging can temporally fix it so it seems the invisible entities are client side bug. Invisible Entities ("I" in the debugger) shown in the video are slowly increase and never clear the cache causing severe performance issues unless you relog. I've attached a small world with 4 devices for you to test. This is important for map makers! |
| Comments |
| Comment by Lorenzo Ramalho [ 28/Feb/13 ] |
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Sorry, but i report this before you: |
| Comment by lee-jae-hyun [ 28/Feb/13 ] |
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This is really annoying... Not existing entities make my computer lagging? What the... |
| Comment by asdjke [ 28/Feb/13 ] |
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This bug is really annoying and is effecting my creations also. It does need to be addressed! |