[MC-10471] FireworksRocketEntity spawners 0fps/crash game after "current" delay. Created: 27/Feb/13 Updated: 03/Jun/17 Resolved: 27/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w09b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Simon "Hypixel" | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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Using a FireworksRocketEntity spawner, the game crash after the first(current) explosion. I have attached a world file with spawners, after the first row of explosions you will crash. (6 out of 6 people crashed) |
| Comments |
| Comment by Simon "Hypixel" [ 27/Feb/13 ] |
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It stays at 0-1fps, then it just freeze and you have to force close it or java crash. I guess I should use a different term then "crash"! Dinnerbone is aware of it https://twitter.com/Dinnerbone/status/306914304974782464 (I have attached a world .zip to the report, freeze within 10 seconds) |
| Comment by Kumasasa [ 27/Feb/13 ] |
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So it's just lagging, not crashing ? |
| Comment by Tails [ 27/Feb/13 ] |
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Duplicate of |
| Comment by Simon "Hypixel" [ 27/Feb/13 ] |
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It actually stays at 0 to 1 fps, can't make it crash with my current computer, so no crash report Have to quit java to make it stop |
| Comment by Kumasasa [ 27/Feb/13 ] |
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Please attach the crash report. |