[MC-1038] Beacon Block Incorrect Texture When Surrounded by Blocks Created: 28/Oct/12 Updated: 06/Sep/15 Resolved: 20/Jun/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, Minecraft 1.4.5, Snapshot 12w49a, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w02b, Snapshot 13w05b, Snapshot 13w06a, Snapshot 13w07a, Minecraft 1.5, Minecraft 1.5.1, Snapshot 13w16a, Snapshot 13w16b, Minecraft 1.5.2, Snapshot 13w17a, Snapshot 13w18b, Snapshot 13w18c, Snapshot 13w19a, Snapshot 13w21a, Snapshot 13w21b, Snapshot 13w22a, Snapshot 13w23a, Snapshot 13w23b, Snapshot 13w24a, Snapshot 13w24b, Snapshot 13w25a, Snapshot 13w25b, Snapshot 13w25c |
| Fix Version/s: | Snapshot 13w26a |
| Type: | Bug | ||
| Reporter: | Platypus | Assignee: | [Mojang] Grum (Erik Broes) |
| Resolution: | Fixed | Votes: | 11 |
| Labels: | beacon | ||
| Environment: |
Mac OS X 10.8.3 |
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| Attachments: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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If you look at a beacon that is placed next to other blocks, the sides of the diamond block that are adjacent to other blocks disappear. Also placing a solid block above the beacon creates a texture bug at the obsidian part of the beacon. |
| Comments |
| Comment by _zombiehunter [ 20/Jun/13 ] |
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@Grum: |
| Comment by [Mojang] Grum (Erik Broes) [ 20/Jun/13 ] |
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Fixed. Sadly tickets like these get lost in the 'pile of tickets'. Found it now! |
| Comment by _zombiehunter [ 17/Jun/13 ] |
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Confirmed for 13w25a/b/c ! |
| Comment by joshua tenbroeck [ 14/Jun/13 ] |
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I also think this is a good glitch that needs to be fixed put I found out in multiplayer if you but Beacons Anvils Chests Fences Heads Signs Glass Slabs or Cobwebs above beacons they wont have a glitch effect cause they I believe are un-solid blocks so this is a way to fix that if your making something and also Leaves sadly do not work with that. |
| Comment by MegaScience [ 14/Jun/13 ] |
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Hmm, surprised this still exists. Definitely has to do with everything on each side being classed as the side, so it takes away the glass layer on the side, but also that side on the inside parts. I could see some attribute added where it is like "This part should never be hidden unless completely surrounded" or something, but that doesn't sound too easy to set up nicely. Possible, just... yeah. |
| Comment by _zombiehunter [ 13/Jun/13 ] |
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Confirmed for 13w24a/b ! |
| Comment by _zombiehunter [ 07/Jun/13 ] |
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Confirmed for 13w23a/b ! |
| Comment by _zombiehunter [ 30/May/13 ] |
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Confirmed for 13w22a ! |
| Comment by _zombiehunter [ 23/May/13 ] |
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Confirmed for 13w21a ! |
| Comment by _zombiehunter [ 10/May/13 ] |
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Confirmed for 13w19a ! |
| Comment by _zombiehunter [ 02/May/13 ] |
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Confirmed for 13w18a ! (EDIT: and 13w18b+c !) |
| Comment by _zombiehunter [ 26/Apr/13 ] |
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Confirmed for 1.5.2 and 13w17a ! |
| Comment by _zombiehunter [ 18/Apr/13 ] |
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Confirmed for 13w16a ! |
| Comment by _zombiehunter [ 31/Mar/13 ] |
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Confirmed for 1.5.1 ! |
| Comment by Ryan Leach [ 20/Mar/13 ] |
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No. its because the same rendering code for blocks is being used for the beacon. |
| Comment by adam giraudet [ 15/Jan/13 ] |
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ah I see thanks it happens. maybe its because its 3D (internal diamond external glass) unlike other blocks |
| Comment by Kumasasa [ 15/Jan/13 ] |
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Place a solid block besides or ontop the beacon. In your screenshot there are two beacons besides - both are transparent |
| Comment by adam giraudet [ 15/Jan/13 ] |
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theres nothing wrong with this? I think. |
| Comment by Kumasasa [ 13/Jan/13 ] |
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@adam: can confirm in 13w02b, please attach screenshot of your setup |
| Comment by adam giraudet [ 13/Jan/13 ] |
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?! I tested it. Both blocks were fine. |
| Comment by Meta [ 12/Jan/13 ] |
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@adam: No, it's not (see screenshot-2.jpg) |
| Comment by adam giraudet [ 12/Jan/13 ] |
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fixed in 13wsnapshot due to different texture system |
| Comment by Meta [ 28/Dec/12 ] |
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same for me in 1.4.7 |
| Comment by Tails [ 12/Dec/12 ] |
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Confirmed in 12w49a and added the texture bug from |
| Comment by Nerdyboy6057 [ 11/Dec/12 ] |
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This happens because Minecraft is only rendering visible geometry, when the side of a block is covered it doesn't actually render that side of the block anymore because you can't see it. |
| Comment by Ryan Madsen [ 10/Dec/12 ] |
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Confirmed to reoccur in snapshot 12w49a. Also, update this to work with only opaque full-sized blocks. |
| Comment by Daedalus Young [ 28/Oct/12 ] |
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