[MC-10283] Baby chickens unaffected by flowing water. Created: 25/Feb/13  Updated: 06/May/15  Resolved: 25/Feb/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w07a
Fix Version/s: None

Type: Bug
Reporter: Tenebrae Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: animal, baby, carried, carry, chicken, drown, move, water
Environment:

Windows 7 Ultimate 32-bit, Java 32-bit version 1.7.0_15


Attachments: PNG File 2013-02-25_18.47.28.png    
Issue Links:
Duplicate
duplicates MC-9388 Baby mobs cannot swim Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

Basically, I was building an auto-chicken farm, when I seemed to run into this issue.

Every time a baby-chicken spawned out of an egg from the dispensers, it landed in the water, and wasn't carried along, like items and other entities, but rather remained still, so it would drown.

On the screenshot you can see a part of the contraption. Signs were holding off the water from the hoppers you see on the screenshot. Baby-chickens would drown where the dispensers are, or at deeper parts, because they aren't carried along like the normal chickens, as you can see.

I'm not sure if this only counts for baby-chickens, or for any baby-animal.



 Comments   
Comment by Tenebrae [ 25/Feb/13 ]

Sorry, will use search first next time.

Comment by Tails [ 25/Feb/13 ]

Duplicate of MC-9388.

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