[MC-10123] Comparator+Dispenser doesn't work with hopper Created: 21/Feb/13 Updated: 27/Mar/17 Resolved: 20/Apr/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w07a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | CharlesC | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows Vista SP2 |
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| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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If you use a comparator with a dispenser, you can fire continuously what is inside the dispenser. Sadly you can't do both together : having a dispenser continuously shooting and continuously filled by a hopper. This come from teh fact taht the hopper propagate redstone signal to the hopper and so stop itself. What I expected to happen was...: What actually happened was...: Steps to Reproduce: Picture 1 : comparator+dispenser -> continuously shooting arrows I put manually Using a clock is solving this but will need more space and might be quite painful as the design here is rather simple (but doesn't work, sadly). The fact that redstone signal go through dispenser is it really useful ? Glass block don't propagate redstone signal. Hoping : Having an answer other than just "build a clock". |
| Comments |
| Comment by fuj1n (Arthur Uzulin) [ 22/Feb/13 ] |
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Closing issue. |
| Comment by CharlesC [ 21/Feb/13 ] |
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Ok sorry in this case |
| Comment by Tails [ 21/Feb/13 ] |
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My last answer: This site is for bug reports only. For feature suggestions/changes please use the MineCraft Forums: Suggestions. |