[BDS-948] You can not use worlds previously created in Minecraft Created: 01/Jun/19 Updated: 04/Sep/21 Resolved: 25/Feb/20 |
|
| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.8.1.2 |
| Fix Version/s: | 1.14.30 |
| Type: | Bug | ||
| Reporter: | Isaias Rosa | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Description |
|
The server only recognizes worlds created on it. When you pass a created world and configure to play on the server, nothing appears. |
| Comments |
| Comment by Isaias Rosa [ 25/Feb/20 ] |
|
Ionic. Yes, this has already been fixed. |
| Comment by IonicEcko [ 25/Feb/20 ] |
|
Hi Isaias, Did you get this sorted? I've also not been able to replicate this (I realise it was a while ago and may have been fixed in the interim). As long as the you have everything set correctly, any world will work on a server, existing or not. Ionic |
| Comment by Isaias Rosa [ 03/Jun/19 ] |
|
I did this, but the game does not recognize the map. But I found another solution, created a map by the server and copied the "level.dat" file to my world (replacing the original of the world) and it worked. |
| Comment by Isaias Rosa [ 01/Jun/19 ] |
|
I did this, but the game does not recognize the map. But I found another solution, created a map by the server and copied the "level.dat" file to my world (replacing the original of the world) and it worked.
PS: Sorry about my terrible English |
| Comment by Sebastian Johansson [ 01/Jun/19 ] |
|
Can't confirm - running with a world created locally, then copied to the server. You need to copy the map from this directory, then put it in the worlds folder on the server: %localappdata%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds |