[BDS-7878] Chunk Corruption on >2GB World Size Created: 01/Aug/20 Updated: 29/Jan/21 Resolved: 29/Jan/21 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.16.1, 1.16.10 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Max Volt | Assignee: | Unassigned |
| Resolution: | Incomplete | Votes: | 0 |
| Labels: | awaiting-response | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Description |
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BUG with chunks in bds, when the world weighs more than 2gb, chunks start to break down in some places there are no these same chunks, please fix it!!! |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 29/Jan/21 ] |
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem. Quick Links: |
| Comment by Blake Bushnell [ 06/Oct/20 ] |
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The third screenshot is a structure block issue. It didn’t clear those blocks when it generated. It just has to do with that specific farm tile. |
| Comment by IonicEcko [ 27/Sep/20 ] |
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Please provide more information regarding the issue. Just saying whats happening still makes it very hard to reproduce. After a world size reaches 2GB does anything specific need to be done to trigger a world save issue? Is there a way to trigger it? Is it random or predictable? Does it affect areas from the initial world load (world center for example?). Screenshots are a good start but at the moment its far too vague for a dev to be able to jump straight into reproduction and a fix. If possible could you also upload a copy of your full BDS files. You will need to use a file sharing service like OneDrive or Google Drive and share a public link. |
| Comment by Max Volt [ 24/Sep/20 ] |
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No |
| Comment by [Mod] OcelotOnesie [ 01/Aug/20 ] |
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Does |