[BDS-719] Drowned will not attack players. Created: 27/Mar/19  Updated: 22/Feb/20  Resolved: 22/Feb/20

Status: Resolved
Project: Bedrock Dedicated Server
Affects Version/s: 1.8.1.2
Fix Version/s: None

Type: Bug
Reporter: Jonah Long Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

 

I am running the server on Windows 10, on an AMD CPU, with 8 GB of RAM.

I'm in survival mode, and I am opped. Here's my server properties:

server-name=Survival Server
gamemode=survival
difficulty=normal
allow-cheats=true
max-players=10
online-mode=true
white-list=true
server-port=19132
server-portv6=19133
view-distance=16
op-permission-level=4
tick-distance=4
player-idle-timeout=15
max-threads=4
level-name=world
level-seed=1337
default-player-permission-level=member
texturepack-required=false

 

Here are the world settings that I've got enabled:

World Options

Friendly Fire: False

Show Coordinates: True

Fire Spreads: False

TNT Explodes: False

Mob Loot: True

Natural Regeneration: True

Tile Drops: True

Immediate Respawn: True

Cheats

Activate Cheats: True

Always Day: False

Do Daylight Cycle: True

Keep Inventory: False

Mob Spawning: True

Mob Griefing: False

Entities Drop Loot: True

Weather Cycle: True

Command Blocks Enabled: True

Random Tick Speed: 1

Also, the command blocks commands that I do use are not related to the issue.

 

 


Issue Links:
Duplicate
duplicates MCPE-37006 Drowned not attacking me Resolved

 Description   

When using Bedrock Dedicated Server (latest version, I don't know the actual version), Drowned mobs will not target players. They will swim around, sometimes turn their head to the player, but ultimately ignore them Attacking them does not affect their current behavior.

 

As a side note, they seem to lose their brains too. While on land, for around 10-15 seconds, they will remain acting like they are swimming, and will often appear half buried in the ground due to this.



 Comments   
Comment by IonicEcko [ 10/Feb/20 ]

Thank you for your report!
However, this issue is a Duplicate of MCPE-37006.

That ticket has already been resolved as Fixed. The fix will arrive in the next version or is already included in the latest development version of the game, you can check the Fix Version/s field in that ticket to learn more.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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