[BDS-6854] Ambience sound glitch Created: 01/Jul/20 Updated: 01/Jul/20 Resolved: 01/Jul/20 |
|
| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.16.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Chloe larson | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Bedrock, Nintendo switch |
||
| Issue Links: |
|
||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Description |
|
Recently I've come across a possible problem with the new ambiance sounds. They only seem to happen after I go into a cave system at the beginning of a game. I'm not sure how to explain it but basically it seems like the cave ambiance sounds aren't just restricted to caves anymore, but as soon as you enter a cave system in a new game it almost... releases the sounds to the rest of the over world? It could just be a normal feature added in the new update, however I'm getting quite tired of having a mini heart attack in the middle of my quiet wood gathering adventures. Thank you for your time! |
| Comments |
| Comment by [Mod] OcelotOnesie [ 01/Jul/20 ] |
|
Thank you for your report! If you would like to add a vote and any extra information to the main ticket it would be appreciated. If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned. Quick Links: |