[BDS-6315] Slow iron golem Created: 24/Jun/20 Updated: 24/Jun/20 Resolved: 24/Jun/20 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.16.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Sandra Kay Daily | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Ps4 bedrock version |
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| Confirmation Status: | Unconfirmed |
| Description |
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Iron golems are very slow now, "donkey pace". They were normal until the new update , 6-23 nether update. |
| Comments |
| Comment by [Mod] Jarl-Penguin [ 24/Jun/20 ] |
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Thank you for your report! This is related to a different project. Use one of the links below to go to the correct project. Please don't forget to search for an existing issue matching yours in the appropriate project before raising a new one. Quick Links: |
| Comment by Hector Martinez [ 24/Jun/20 ] |
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Hi, I experienced same issue with 1.14.60 before update. Some chunks (A LOT) when loading causes 100% CPU usage with only me (1 player). I was using a 6 threads of I9 9900k, 8 view distance, 12gb RAM.
I deleted that world and restart it now that 1.16 update is released. Performance is worse and I noticed that doesn't matter if you increase PC resources, between 40-70 (Do not now exact number) bedrock 1.16 BDS will have lag issues. So I SPLITED resources into 2 servers and now the worlds have excellent performance with 30 players.
I don't know if I will encounter new chunk corruptions. |