[BDS-6134] Caves (and other features) occasionally stop generating at chunk borders Created: 19/Jun/20  Updated: 20/Jun/20  Resolved: 20/Jun/20

Status: Resolved
Project: Bedrock Dedicated Server
Affects Version/s: 1.14.60
Fix Version/s: None

Type: Bug
Reporter: Cody Greenland Assignee: Unassigned
Resolution: Invalid Votes: 0
Labels: None
Environment:

1.15.2


Attachments: PNG File 2020-06-18_18.08.26.png    
Confirmation Status: Unconfirmed

 Description   

This is not an issue with computer files, it seems to be connected to a seed. It seems to happen mostly to caves, though trees, terrain, structures, etc. can also be affected. Whatever is generating seems to stop dead in its tracks if it tries to generate in a specific chunk. A seed will always have this happen at the same location every time. The screenshot was taken at x=400, y=32, z=-208, and the seed is -676194426.

For some reason the 'affects versions' thing only included 1.14.60 as a choice, even though the latest version is 1.15.2, and the latest snapshot is 1.16-rc1



 Comments   
Comment by IonicEcko [ 20/Jun/20 ]

Thank you for your report!
However, this issue is Invalid.

This is related to a different project. Use one of the links below to go to the correct project.
Minecraft: Java Edition — Windows, Mac, and Linux
Minecraft Launcher — Bugs about the Minecraft Launcher specifically
Minecraft: Bedrock Edition — Gear VR, iOS, Android, Windows 10 (from the Windows store), Xbox One, Windows 10 Mobile, Fire TV, Nintendo Switch, and PS4
Minecraft Earth — AR Compatible Devices
Minecraft Dungeons — Action-adventure title set in the Minecraft universe

Please don't forget to search for an existing issue matching yours in the appropriate project before raising a new one.

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