[BDS-3836] Minecraft server - Crash on start (at ResourcePack::getManifest[] const (UnknownFile:?)) Created: 31/Mar/20 Updated: 01/Apr/20 Resolved: 01/Apr/20 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.14.32.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Lionel | Assignee: | Unassigned |
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Description |
LD_LIBRARY_PATH=. ./bedrock_server NO LOG FILE! - setting up server logging... [2020-03-31 21:47:17 INFO] Starting Server [2020-03-31 21:47:17 INFO] Version 1.14.32.1 [2020-03-31 21:47:17 INFO] Session ID 4342fc04-6076-4108-ad2f-d33983bf0ac4 [2020-03-31 21:47:17 INFO] Level Name: Bedrock level [2020-03-31 21:47:17 INFO] Game mode: 0 Survival [2020-03-31 21:47:17 INFO] Difficulty: 1 EASY [2020-03-31 21:47:18 INFO] Package: com.mojang.minecraft.dedicatedserver Version: 1.14.32.1 OS: Linux Server start: 2020-03-31 21:47:17 CEST Dmp timestamp: 2020-03-31 21:47:18 CEST Upload Date: 2020-03-31 21:47:18 CEST Session ID: 4342fc04-6076-4108-ad2f-d33983bf0ac4 Commit hash: Build id: development CrashReporter Key: 7b9597e6-8f5f-3c5b-acb5-11a623cc49b4 Crash [2020-03-31 21:47:18 INFO] at ResourcePack::getManifest[] const (UnknownFile:?) at DedicatedServer::start[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&] (UnknownFile:?) at main (UnknownFile:?) at __libc_start_main (UnknownFile:?) at _start (UnknownFile:?) Segmentation fault |
| Comments |
| Comment by Lionel [ 01/Apr/20 ] |
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Thank you @IonicEcko. I unzipped the files in one folder and moved them in my dedicated server folder. I guess it's why it failed.
This time I unzip directly the files in the right folder.
Everything works now, thank you!
Liogi |
| Comment by IonicEcko [ 01/Apr/20 ] |
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This usually occurs when people don't copy the entire zip file and try to run the server with just the bedrock_server file. Can you confirm you have the entire file set from the zip file? Ionic |