[BDS-3654] Phantoms do not despawn on peaceful Created: 19/Mar/20 Updated: 10/Apr/20 Resolved: 10/Apr/20 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.14.32.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Evan Johnsen | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | mob | ||
| Environment: |
Xbox One, Windows 10 |
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| Description |
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When a phantom is transported through a nether portal, it will not despawn if the game mode is set to peaceful. First saw in survival on Xbox One, then replicated in a different world using creative, then again on Windows 10 in creative. |
| Comments |
| Comment by Evan Johnsen [ 31/Mar/20 ] |
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I believe I created this in the wrong category, so I have made an identical one under the hopefully correct MCPE |