[BDS-3535] In Experimental Mode, if you try and activate a command block while a structure block is on top of it then the button will not be able to release its redstone signal Created: 11/Mar/20 Updated: 12/Mar/20 Resolved: 12/Mar/20 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.14.32.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Loki Manning | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Bedrock Edition, Experimental Gameplay, Xbox console |
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| Description |
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i am building a large castle in a creative minecraft experimental gameplay world and I have been attempting to do some animations using the structure blocks and command blocks for sound effects. I thought that if I placed the structure block on top of the command block and sent a signal to the command block via a redstone repeteater and activated it using a button. It seemed to work until I gave the structure block something to load in. After pressing the button, it would click in but then remain clicked in, giving a constant redstone signal. This bug/glitch really makes what I’m trying to make a whole lot more difficult and I hope there is a way to either fix it or have it fixed in-game. P.S.- For some reason I was not able to put the version of minecraft I’m playing on in the “effected versions” tab so the version I’m on is 1.14.30 |
| Comments |
| Comment by IonicEcko [ 12/Mar/20 ] |
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Thank you for your report! This is related to a different project. This project is only for the Bedrock Dedicated Server software. Use one of the links below to go to the correct project. Please don't forget to search for an existing issue matching yours in the appropriate project before raising a new one. Quick Links: |