[BDS-2620] Server status offline Created: 31/Dec/19  Updated: 07/Jan/23  Resolved: 11/Feb/20

Status: Resolved
Project: Bedrock Dedicated Server
Affects Version/s: 1.14.0.9
Fix Version/s: None

Type: Bug
Reporter: Anatoly Sokolov Assignee: Unassigned
Resolution: Invalid Votes: 2
Labels: None

Attachments: PNG File 1.png     PNG File 2.png     PNG File Screenshot_12.png    

 Description   

I have a bedrock dedicated erver running on ubuntu 18.

Problem is the server not showing it's online status. You still can connect and play but it's looks offline in the list.

There was no such problem not so long time ago but it seemed to appear after i downloaded the world to my local for adding a datapack and then reuploaded it to dedicated server.

Did not found such problem in any sources so this bugtracker is my last chanse to solve it.



 Comments   
Comment by RedPhantom0000 [ 07/Jan/23 ]

I don't believe the resolution should be labeled invalid. I am playing in 1.19.51 and recently discovered why my server appeared to be offline when it was actually on.
If the world NBT has "LANBroadcast" as 0, as shown in image "1.png", then the server always shows up as "locating server", red dot on the ping, and the amount of online players is invisible. in "2.png"

To resolve this issue on your world without an NBT editor, do the following:
1. Turn on "multiplayer game" and "visible to Lan players"
2. Open the world once and then save and quit
3. Move the world back to where it was

Comment by Anatoly Sokolov [ 11/Feb/20 ]

BDS-2620 is solved (this one). Need to watch for server uptime first to decide if BDS-2772 is solved

Comment by IonicEcko [ 11/Feb/20 ]

Thanks Anatoly! Great to hear its working for you now.

 

Just to confirm, are you saying BDS-2772 is no longer an issue for you after using MCCToolchest?

Comment by Anatoly Sokolov [ 11/Feb/20 ]

@IonicEcho Manipulation with MCCToolchest helps. Also error described in https://bugs.mojang.com/browse/BDS-2772 doesn't show up when stopping the server with 'stop' command.

Thank you.

Comment by IonicEcko [ 11/Feb/20 ]

Hi Anatoly,

To resolve this, load the world in Singleplayer or using MCCToolchest and re-enable LAN Broadcast.

Ionic

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