[BDS-20012] Large Clusters of Hostile Mobs Created: 09/Jan/25  Updated: 11/Jan/25

Status: Reopened
Project: Bedrock Dedicated Server
Affects Version/s: 1.21.50
Fix Version/s: None

Type: Bug
Reporter: Maddox Lessinger Assignee: Unassigned
Resolution: Unresolved Votes: 0
Labels: None
Environment:

Bedrock Edition on iPad Air 5th Generation


Confirmation Status: Unconfirmed

 Description   

First of all, I am unsure of whether or not this is a real bug or related to something I did. I’m also not entirely sure of the version, but it is the latest one (The Garden Awakens), and I never noticed anything similar before that update. It has also never happened with passive or neutral mobs, and it has only happened in structures. I first noticed it in my hardcore world (where I only play with multiplayer off), when I went to a woodland mansion. I ran around, killing all the vindicators and evokers, but I started to hear a bunch of noises coming from behind the wall to the room with the staircase to the third floor. I opened up the room, and there were nine vindicators and two evokers hanging out in there, and they all started to attack me at once. Later in the world, when I went to a stronghold, a similar thing happened. I lit up most of the entire surrounding area, but I’m pretty sure there were also caves around the stronghold. I found a small dead-end hallway, where three creepers, two zombies, a skeleton, and a spider were waiting to attack me. Much less scary, but still a surprise. There were almost no monsters anywhere else nearby, even before I placed torches. Unfortunately, I don’t have any images or anything of either instance, but I have also only ever seen it twice and only in my hardcore world.



 Comments   
Comment by [MCQA] Kinga Izdebska [ 10/Jan/25 ]

What plaform/device are you using?
This ticket will automatically reopen when you reply.

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