[BDS-19889] High Processing usage Created: 22/Nov/24 Updated: 03/Dec/24 Resolved: 03/Dec/24 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.21.40 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Kenny31182 | Assignee: | Unassigned |
| Resolution: | Awaiting Response | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Description |
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Since Minecraft 1.21.44 there has been excessive processing used in world generation for servers. The world isn't caching already generated chunks, so when you travel back to a previously generated chuck it loads it from archive. This issue didn't exist prior to the 1.21.44 update. It has knocked a 30 player server to below 8 players, because of chuck load instability. |
| Comments |
| Comment by [MCQA] Kinga Izdebska [ 03/Dec/24 ] |
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Is this only happening on a Dedicated Server, Featured Server, realms or multiplayer? What plaform/device are you using? |