[BDS-19341] Component "minecraft:placement_filter" ignoring block placement delay and animation Created: 09/Jun/24  Updated: 29/Dec/24

Status: Reopened
Project: Bedrock Dedicated Server
Affects Version/s: 1.20.81, 1.21.2, 1.21.20, 1.21.23, 1.21.30, 1.21.31, 1.21.40, 1.21.50
Fix Version/s: None

Type: Bug
Reporter: Gophix Assignee: Unassigned
Resolution: Unresolved Votes: 3
Labels: add-on, server
Environment:
  • Windows 10 22H2 Build 19045.5247
  • AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx     2.10 GHz [Driver 22.11.2]
  • 16GB RAM
  • NVIDIA GeForce GTX 1050 [Driver 528.49]

Attachments: Zip Archive Bedrock level.zip     File Bug Example BDS-19341.mcaddon     File Preview.mp4    
Confirmation Status: Confirmed
ADO: 1278123

 Description   

The block placement delay and animation are ignored when a block from an addon is placed on the ground or walls with the "minecraft:placement_filter" component enabled on it.

This bug only happens with the dedicated server, singleplayer is working as intended.

Test addon, world and preview video below.

Steps to reproduce

1. Create a Addon with a block with the component "minecraft:placement_filter"
Ex.: 

"minecraft:placement_filter": {
        "conditions": [
          {
            "allowed_faces": ["up"]
          }
        ]
      }

2. Load the addon into the world and click and hold with the new block on the ground or wall (if the allowed face is "side")

3. See there's no delay in placing blocks



 Comments   
Comment by Gophix [ 11/Oct/24 ]

The preview video is now in the attachments area and the test world is also improved with a flat world.

Comment by [MCQA] v-weszaj [ 10/Jul/24 ]

Resolving temporarily as Awaiting Response. Could you upload the example add-on to a different site (e.g., OneDrive)?
This ticket will reopen automatically when you reply.

Generated at Sat Jan 11 08:25:12 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.