[BDS-19316] Structure Block Generation Error Created: 27/May/24 Updated: 07/Oct/24 Resolved: 29/Sep/24 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.20.81, 1.21.30 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Knexyce | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 1 |
| Labels: | None | ||
| Environment: |
i use a bedrock Xbox, but I have tested this on friends' worlds with different devices and stuff. |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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THIS BUG REPORT IS NOW OUTDATED: Structure Block Error This bug occurs when a structure with more structure blocks in it is rotated twice or more without breaking the block generating this multiple structure block structure. Keep in mind the reason for more structure blocks to be present in a structure is often due to storing, moving, or protecting large builds. Reproduce: If that doesn’t somehow deform the Multistructure: 1. Try to make one rectangular structure with air around it in the structure’s hitbox. The structure block saving this structure should not be in the hitbox. What should happen when you go from 90 to 270 is that it will work the same as it did when it was facing 0 degrees, but just in a different direction. This bug can affect more than mentioned here and could extend to Java Edition. So far the best solution would be to take the structure block mechanics from 1.18 or 1.19 and any sub version of either of those and use that to replace the current structure block mechanics. Note: When using the older mechanics you MIGHT have to edit some other files because stuff like dependencies in code and stuff in other files that structure blocks need to run may have to be edited for that. Also the error might not be fully in structure blocks, but the other files connected to it. Also if you thought a non redstone moving rectangle was somewhat cool, there are much larger actual ships that shoot moving missiles that remove millions of blocks on impact. That’s another topic. HOW THE BUG AFFECTS PEOPLE: People who often construct larger scales of those moving rectangles that look like actual ships and can turn with levers and hidden structure blocks may be disappointed that their builds no longer function as it used to. |
| Comments |
| Comment by [Mod] Greymagic27 [ 29/Sep/24 ] |
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I have now closed this bug report. New bug report: MCPE-186845 |
| Comment by Knexyce [ 22/Sep/24 ] |
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I created a new bug report that affects all of bedrock edition so how do I delete this one? |
| Comment by Knexyce [ 21/Sep/24 ] |
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idk if it is possible to directly show a dev the error I have but it could help |
| Comment by Knexyce [ 21/Sep/24 ] |
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it has been affecting latest versions so far |
| Comment by Knexyce [ 21/Sep/24 ] |
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also this has happened on multiple worlds |
| Comment by Knexyce [ 21/Sep/24 ] |
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So I can't exactly do that, due to video size limits, etc, still figuring this out, but I have more detail on the bug So part of it was fixed, but if you turn a generator of a multi structure block structure block again without placing a new one and only upping the rotation by something like 90 degrees to 180, it still breaks the multiple structure block structure. I kind of discovered something that heavily depends on structure blocks to work as intended, so this is a highly important bug fix, and also important if you wanna make cool large ships that look like they move and turn with structure blocks The reason I cant put the world is because I play on a bedrock xbox console and can't exactly download my world like that simple fix for all of this would be to take structure block mechanics from 1.17 to 1.19, and if you are risking it, 1.20 also works but might not, then take the code from your selected version and use it to replace the current structure system's code, you may have to edit some other files so that stuff like dependencies along with other files/file modifications that the older code would need to work is there |
| Comment by [Mod] Jarl-Penguin [ 18/Aug/24 ] |
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Just because a report was resolved does not mean that your issue was fixed. Please read the Bug Tracker Guidelines on how to properly use the bug tracker and what different resolutions mean. Krbaj_WAW has requested that you attach the world where you encountered this problem to this report. If it exceeds the file size limit, you can upload it to a file sharing site (e.g., OneDrive) and link it here. This issue is temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically. |
| Comment by Knexyce [ 18/Aug/24 ] |
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uhh its not fixed |
| Comment by [MCQA] v-krbaj [ 07/Aug/24 ] |
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Hi, This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically. |
| Comment by Knexyce [ 19/Jul/24 ] |
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Done, bug report is done, also it's not the linked issue, structure blocks still rotate but the coordinates are messed up and so are the settings themselves, and possibly the rotation too. Also ignore the replication section, video does that already. |
| Comment by Knexyce [ 07/Jul/24 ] |
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Ok I did everything you guys asked for |
| Comment by [Mod] Greymagic27 [ 28/Jun/24 ] |
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Please upload it to a site like youtube and then send that link here. |
| Comment by Knexyce [ 28/Jun/24 ] |
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file is too big |
| Comment by Knexyce [ 28/Jun/24 ] |
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Video coming soon |
| Comment by [MCQA] v-weszaj [ 11/Jun/24 ] |
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Resolving temporarily as Awaiting Response. Is this only happening on a Dedicated Server, Featured Server, Realms, Multiplayer or Singleplayer? What platform/device are you using? Additionally, to make your bug report as effective as possible, please add a video, example structure/world, and include the following steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete. This ticket will automatically reopen when you reply. Quick Links: |
| Comment by Knexyce [ 09/Jun/24 ] |
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This is not the same as any related errors that I have encountered. |