[BDS-18632] Movement corrections are not smoothed out on the client Created: 08/Jul/22 Updated: 21/May/24 |
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| Status: | Reopened |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.20.12 Hotfix, 1.20.15 Hotfix, 1.20.30, 1.20.41, 1.20.50, 1.20.51, 1.20.60, 1.20.62, 1.20.71 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Benjamin Saulon | Assignee: | Unassigned |
| Resolution: | Unresolved | Votes: | 13 |
| Labels: | Resolved | ||
| Issue Links: |
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| Confirmation Status: | Community Consensus | ||||||||
| ADO: | 1087949 | ||||||||
| Description |
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Issue: Movement corrections sent to the client are not smoothed out Observed Result: The client will replay its inputs and teleport the player to the final position after replay. This teleporting is especially noticeable on higher latencies, when attempting to correct movement for something like knockback during combat (as shown in https://streamable.com/3miw7w) This is reproducible on a BDS server while having high latency - "set server-authoritative-movement" to "server-auth-with-rewind", and "correct-player-movement" to true, use some sort of tool (such as clumsy or a VPN) to get high latency to the BDS server, and then taking knockback (to a mob or a player). The same behavior will show as in the last video (see https://streamable.com/be72t0) |
| Comments |
| Comment by cqdet [ 12/May/24 ] |
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Wow, it took only nearly 2 years... 👍 |
| Comment by Benjamin Saulon [ 12/May/24 ] |
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It seems that corrections are now smoothed in .81 |
| Comment by JndjanBartonka [ 18/Mar/24 ] |
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1.20.70 also... |
| Comment by Benjamin Saulon [ 10/Aug/23 ] |
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This issue occurs in 1.20.14 as well. BDS w/ server-auth-with-rewind: https://streamable.com/4p7yct External Servers w/ movement predictions & corrections: https://clipchamp.com/watch/Jo8Rpjifn8m |
| Comment by Maciej Piornik [ 09/Aug/23 ] |
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Hi Does this issue occur after updating to 1.20.14? This ticket will automatically reopen wheen you reply. |
| Comment by Benjamin Saulon [ 27/Jun/23 ] |
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Yes, this still affects the current version v1.20.1 |
| Comment by [MCQA] v-weszaj [ 23/Jun/23 ] |
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Resolving temporarily as Awaiting Response. Is this still an issue in the latest version of the game (1.20.1)? |