[BDS-1761] Server crashes every day Created: 05/Nov/19  Updated: 22/Feb/20  Resolved: 22/Feb/20

Status: Resolved
Project: Bedrock Dedicated Server
Affects Version/s: 1.8.1.2
Fix Version/s: None

Type: Bug
Reporter: Umut Aytemur Assignee: Unassigned
Resolution: Invalid Votes: 2
Labels: None


 Description   

Version: 1.13.0.34 OS: Linux Server start: 2019-11-04 15:27:13 CET Dmp timestamp: 2019-11-04 22:21:02 CET Upload Date: 2019-11-04 22:21:02 CET Session ID: eb5d9341-aaa5-49dd-8ff2-a2c21c8e550f Commit hash: Build id: development CrashReporter Key: 8c4937c1-64cb-3532-a8dc-1deb28f67293 Crash [2019-11-04 22:21:02 INFO] at std::char_traits::compare[char const*, char const*, unsigned long] (UnknownFile:?) at std::__cxx11::basic_string<char, std::char_traits, std::allocator >::compare[char const*] const (UnknownFile:?) at bool std::operator==<char, std::char_traits, std::allocator >[std::__cxx11::basic_string<char, std::char_traits, std::allocator > const&, char const*] (UnknownFile:?) at ActorDefinitionDescriptor::forceExecuteTrigger[Actor&, DefinitionTrigger const&, VariantParameterList const&] (UnknownFile:?) at ActorDefinitionDescriptor::executeTrigger[Actor&, DefinitionTrigger const&, VariantParameterList const&] (UnknownFile:?) at HoldGroundGoal::stop[] (UnknownFile:?) at GoalSelectorComponent::stopNormalGoals[] (UnknownFile:?) at Mob::createAIGoals[] (UnknownFile:?) at Mob::initializeComponents[Actor::InitializationMethod, VariantParameterList const&] (UnknownFile:?) at Actor::reload[] (UnknownFile:?) at Actor::refreshComponents[] (UnknownFile:?) at Actor::tick[BlockSource&] (UnknownFile:?) at LevelChunk::tick[BlockSource&, Tick const&] (UnknownFile:?) at Player::tickWorld[Tick const&] (UnknownFile:?) at ServerPlayer::tickWorld[Tick const&] (UnknownFile:?) at std::function::operator[][Player&] const (UnknownFile:?) at Level::forEachPlayer[std::function] (UnknownFile:?) at Level::tick[] (UnknownFile:?) at ServerLevel::tick[] (UnknownFile:?) at GameSession::tick[] (UnknownFile:?) at Minecraft::tickSimtime[int, int] (UnknownFile:?) at Minecraft::update[] (UnknownFile:?) at ServerInstance::_update[] (UnknownFile:?) at clone (UnknownFile:?) id 0 delay 0 status 0

 

Please fix this issue now or i will also stop using realms



 Comments   
Comment by IonicEcko [ 22/Feb/20 ]

Thank you for your report!

Crashes such as these are now logged automatically, this will therefore be investigated further by the development team internally.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

Comment by Otocin [ 26/Nov/19 ]

I think the Crash problem at BDS is related to the Data Storage issue(https://bugs.mojang.com/browse/MCPE-32501) When playing the same world in single mode with BDS, a similar phenomenon creates a conflict, but BDS displays error messages due to World corruption, and in single play comes error messages due to Data Storage.

Comment by brad [ 21/Nov/19 ]

 had the same thing happen. I know I was approaching Illagers at the time. Hopefully this helps. Thanks for releasing this on linux

 

Crash
[2019-11-21 00:52:20 INFO] at std::char_traits<char>::compare[char const*, char const*, unsigned long] (UnknownFile:?)
 at std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::compare[char const*] const (UnknownFile:?)
 at bool std::operator==<char, std::char_traits<char>, std::allocator<char> >[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, char const*] (UnknownFile:?)
 at ActorDefinitionDescriptor::forceExecuteTrigger[Actor&, DefinitionTrigger const&, VariantParameterList const&] (UnknownFile:?)
 at ActorDefinitionDescriptor::executeTrigger[Actor&, DefinitionTrigger const&, VariantParameterList const&] (UnknownFile:?)
 at HoldGroundGoal::stop[] (UnknownFile:?)
 at GoalSelectorUtility::tryStartGoals[std::vector<PrioritizedGoal, std::allocator<PrioritizedGoal> >&] (UnknownFile:?)
 at GoalSelectorSystem::_tickGoalSelectorComponent[ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&] (UnknownFile:?)
 at void EntityRegistryBase::View<EntityContext, EntityRegistry, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>::_invokeHelper<void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&], ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&], ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&] (UnknownFile:?)
 at void EntityRegistryBase::View<EntityContext, EntityRegistry, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>::_each<true, void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]] (UnknownFile:?)
 at void EntityRegistryBase::View<EntityContext, EntityRegistry, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>::each<void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]] (UnknownFile:?)
 at void EntityRegistry::viewEach<, void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]>[void [*][ViewedEntityContextT<EntityContext, FlagComponent<ActorTickedFlag>, ActorComponent, GoalSelectorComponent>&]] (UnknownFile:?)
 at GoalSelectorSystem::tick[EntityRegistry&] (UnknownFile:?)
 at EntitySystems::tick[EntityRegistry&] (UnknownFile:?)
 at Level::tickEntitySystems[] (UnknownFile:?)
 at Level::tick[] (UnknownFile:?)
 at ServerLevel::tick[] (UnknownFile:?)
 at GameSession::tick[] (UnknownFile:?)
 at Minecraft::tickSimtime[int, int] (UnknownFile:?)
 at Minecraft::update[] (UnknownFile:?)
 at ServerInstance::_update[] (UnknownFile:?)
 at clone (UnknownFile:?)
Comment by moggg [ 06/Nov/19 ]

I have same problem,server crash everday and I can't understand the crash report.
version 1.13.0.34

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