[BDS-17520] Crash PS4 whenever 2nd player enters local splitscreen mode with active texture pack Created: 20/Aug/22 Updated: 13/Nov/22 Resolved: 20/Aug/22 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.19.20 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | iausly | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Minecraft Bedrock for PS4 |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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So since the update, there is a problem, when a 2nd player logs in in my world in PS4 in local splitscreen (offline). Whenever I try to log in in my partners world, the game crashes as well and we always get the typical playstation bluescreen that displays the error-code: CE-38700-8 In detail: in the first two seconds after the world loaded and rendered in the second (split)screen for the 2nd player, the game stops and crashes. That happens to every offline world we create. We deleted the game and reinstalled minecraft, but it didn't help. Following might be an important detail!: Somehow the game only crashes, whenever a texture pack is active! If no texture pack is active, the game won't crash after the 2nd player entered the world. Please help to fix this bug as we want to play with the texture packs we bought..
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| Comments |
| Comment by Ricky [ 13/Nov/22 ] |
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this is not resolved!!! it isn't the same issue as Another example of support not reading the comments fully about this problem is Hopefully, they pick it up on |
| Comment by Steven Jarvis [ 04/Sep/22 ] |
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I also have this issue, with the Star Wars pack. It works normally when 'normal' worlds are played. It seems to be an issue when using the packs purchased. This is not the same issue as |
| Comment by [Mod] EVGENSYPERPRO [ 20/Aug/22 ] |
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Thank you for your report! If you would like to add a vote and any extra information to the main ticket it would be appreciated. If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned. Quick Links: |