[BDS-16208] The cape is dissapears, when you use custom geometry. Created: 08/Nov/21  Updated: 08/Nov/21  Resolved: 08/Nov/21

Status: Resolved
Project: Bedrock Dedicated Server
Affects Version/s: 1.17.40
Fix Version/s: None

Type: Bug
Reporter: PadMadoff Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

Minecraft Bedrock/Education (version 1.17.x and lower)


Issue Links:
Duplicate
duplicates MCPE-147709 The cape just dissapears, when you us... Resolved
Confirmation Status: Unconfirmed

 Description   

When you are editing player.entity.json in entity/player.entity.json in your texture pack for custom geometry, for some reason, if a character uses more than 2 standard geometries, then his cape just disappears.

I found that this only occurs when you add your geometry. The rest of the items by the type of player animation work fine if you edit them.



 Comments   
Comment by [Bot] Arisa [ 08/Nov/21 ]

Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MCPE-147709, as that ticket contains more detailed information and/or has already been triaged by Mojang.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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