[BDS-162] /spreadplayers command causes server lag Created: 17/Oct/18 Updated: 04/Jan/24 Resolved: 04/Jan/24 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.6.1.0, 1.14.30, 1.16.40 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | lightpeak | Assignee: | Unassigned |
| Resolution: | Won't Fix | Votes: | 4 |
| Labels: | confirmed | ||
| Environment: |
BDS : 1.7.0.13
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| ADO: | 338994 | ||||||||||||||||
| Description |
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When I use a spreadplayers command like /spreadplayers ~ ~ 50 100000 @a (max range : 100000, very large) I think it is related chunk loading problem. |
| Comments |
| Comment by Calvin Virgil onofrei [ 27/Oct/21 ] |
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Ok, now how many players are you dealing with? |
| Comment by Copitoch [ 14/Jul/20 ] |
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If you put even more value, this will lead to the crash of your server or the crash of your minecraft in a single player game)) |
| Comment by lightpeak [ 24/Oct/18 ] |
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this occur on a self-hosted world as well |
| Comment by [Mod] tryashtar [ 20/Oct/18 ] |
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Does this only occur on a dedicated server, or on a self-hosted world as well? |