[BDS-12920] Travel with Pets / Tamed animals Created: 18/Apr/21 Updated: 21/Sep/21 Resolved: 21/Sep/21 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.16.220 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Michael Venable | Assignee: | Unassigned |
| Resolution: | Incomplete | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Description |
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As A new player, getting used to all the mechanics of the game, iam noticing drastic issues with hit boxes of world blocks and hit boxes of enemy mobs having drastic issues with the actual selection or attack area and the area that will be affected, as a quick fix a darker opacity on the in game selection box would help. Otherwise the hit boxes themselves and the selection method of which one was selected needs work. ย Now for the main reason; the Tamed animals need to stop /sitting when you move to far away to fast. To make them any use to the player at all (I'm talking about cats and wolf's mainly, but also horses with there opposite problems of wandering away). Because apparently moving away from there /teleport distance is way easier than it should be.ย |
| Comments |
| Comment by [MCQA] Kinga Izdebska [ 21/Sep/21 ] |
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem. Quick Links: |
| Comment by [MCQA] Kinga Izdebska [ 18/Jun/21 ] |
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Thank you for your report! Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter). Quick Links: |