[BDS-12537] Fall damage is broken when server-authoritative-movement is off Created: 31/Mar/21 Updated: 04/Jan/24 Resolved: 04/Jan/24 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.16.210, 1.16.220, 1.17.0, 1.17.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Andrew Lin | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 6 |
| Labels: | None | ||
| Environment: |
Windows 10 Home 20H2 19042.867 |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| ADO: | 614343, 475080 | ||||||||
| Description |
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You take fall damage when jumping from a height of two blocks or more above the ground. Fall damage should only be taken when you are jumping from three or more blocks above the ground. Only occurs on dedicated server but not client-side worlds. |
| Comments |
| Comment by [Mod] Greymagic27 [ 04/Jan/24 ] |
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Please see |
| Comment by James Cuthbertson [ 03/Oct/21 ] |
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Yes. Fall damage has been broken on Bedrock edition for a while. Sometimes you take no fall damage, but sometimes you take a bunch out of nowhere. I’m pretty sure it’s just based on performance. |
| Comment by Andrew Lin [ 20/Jun/21 ] |
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This issue can be resolved by changing server-authoritative-movement in the server.properties file to server-auth instead of client-auth. When in client-auth, fall damage values are broken, whereas in server-auth, the fall damage values are restored to normal. |
| Comment by Andrew Lin [ 12/May/21 ] |
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Yes, it still affects the latest version. I have tested it. |
| Comment by [MCQA] Kinga Izdebska [ 12/May/21 ] |
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Thank you for your report! Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter). Quick Links: |