[BDS-1252] Cannot join BedRock Server V1.12.0.28 When start with offline mode Created: 05/Aug/19 Updated: 19/Aug/20 Resolved: 19/Aug/20 |
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| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.8.1.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Kengwang | Assignee: | Unassigned |
| Resolution: | Incomplete | Votes: | 0 |
| Labels: | awaiting-response | ||
| Environment: |
Cannot join BedRock Server(1.12.0.28) When server.properties online-mode=false is false. The server can start correctly but it's the player join event that trigger this error |
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| Description |
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the error message is: Package: com.mojang.minecraft.dedicatedserver Version: 1.12.0.28 OS: Linux ...... Session ID: 39f5fa8a-4df5-4acd-b753-3d01d8abb7bc Commit hash: Build id: development CrashReporter Key: 8c4937c1-64cb-3532-a8dc-1deb28f67293 Crash at Crypto::Symmetric::Symmetric::decrypt[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&] (UnknownFile:?) at EncryptedNetworkPeer::receivePacket[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&] (UnknownFile:?) at CompressedNetworkPeer::receivePacket[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&] (UnknownFile:?) at BatchedNetworkPeer::receivePacket[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&] (UnknownFile:?) at NetworkHandler::Player Connection::receivePacket[std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&] (UnknownFile:?) at NetworkHandler::_sortAndPacketizeEvents[NetworkHandler::PlayerConnection&, std::chrono::time_point<std::chrono::_V2::system_clock, std::chrono::duration<long, std::ratio<1l, 1000000000l> > >] (UnknownFile:?) at NetworkHandler::runEvents[bool] (UnknownFile:?) at Minecraft::update[] (UnknownFile:?) at ServerInstance::_update[] (UnknownFile:?) at clone (UnknownFile:?) |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Aug/20 ] |
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem. Quick Links: |
| Comment by IonicEcko [ 25/Mar/20 ] |
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I've not heard back from you in a while. In order to keep the Bedrock Dedicated Server project running smoothly I'm going to request this issue be closed as Awaiting Response. Never fear though! If this is still affecting you in the latest version (and is related to Bedrock Dedicated Server and not the Minecraft Bedrock game) all you have to do is comment and it will reopen. If your issue does still exist but is related to the game and not the server software please head over to the Minecraft (Bedrock codebase) project. Ionic Quick Links: |
| Comment by IonicEcko [ 26/Feb/20 ] |
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Hi, Did you get this sorted post your report? Ionic |