[BDS-12472] Nether Portals Created: 27/Mar/21  Updated: 27/Mar/21  Resolved: 27/Mar/21

Status: Resolved
Project: Bedrock Dedicated Server
Affects Version/s: 1.16.210
Fix Version/s: None

Type: Bug
Reporter: Alexis Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

Bedrock v1..16.210 PS4


Issue Links:
Duplicate
duplicates MCPE-115933 Portal takes player to same X,Z coord... Resolved
Confirmation Status: Unconfirmed

 Description   

Nether portals do not work how intended. They do no follow the divide by 8 rule. Instead they spawn me in the nether at the same coordinates as the over world. Also sometimes I spawn in nether world or over-world without a nether portal at spawn. Sometimes if I don't move when there is no nether portal at spawn after going through a nether portal it'll rebuild terrain and spawn me at an active nether portal 100,000 blocks away in the overworld. Its frustrating  because sometimes the intended portals I have set up between the nether and overworld sometimes work fine and teleport to each other no problem. But 6/10 times the same portals just mentioned  encounter the bug described above.  Please look into it thank you. Also every time I go mining in the nether and then try to go back to the over world through the portal I came in, it spawns me near the original minecraft world spawn. Instead of the intended portal and it becomes it new portal that is unlinked to the intended portals. 



 Comments   
Comment by Alexis [ 27/Mar/21 ]

Also every time I go mining in the nether and then try to go back to the over world through the portal I came in, it spawns me near the original minecraft world spawn. Instead of the intended portal (again does not follow the divide by 8 rule) and it becomes it new portal that is unlinked to the intended portals. I dont understand why it has to spawn me thousands of blocks away from my intended portals. 

Comment by [Mod] OcelotOnesie [ 27/Mar/21 ]

Thank you for your report!
We're tracking this issue in MCPE-115933, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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