[BDS-10228] Server crash on connect Created: 29/Nov/20  Updated: 10/Jan/22  Resolved: 10/Jan/22

Status: Resolved
Project: Bedrock Dedicated Server
Affects Version/s: 1.16.40
Fix Version/s: None

Type: Bug
Reporter: Hartmut B Assignee: Unassigned
Resolution: Incomplete Votes: 0
Labels: awaiting-response

Confirmation Status: Unconfirmed

 Description   

INFO] Package: com.mojang.minecraft.dedicatedserver
Version: 1.16.101.1
OS: Linux
Server start: 2020-11-29 16:26:15 CET
Dmp timestamp: 2020-11-29 16:27:00 CET
Upload Date: 2020-11-29 16:27:00 CET
Session ID: fe8ef7d2-afbf-4915-98e2-210d89c4d8be
Commit hash:
Build id: development
CrashReporter Key: c207769d-6319-382f-90d4-76df0468be84

Crash
[INFO] at ServerPlayer::recoverR5LostInventoryAndXP[] (UnknownFile:?)
at ServerPlayer::tickWorld[Tick const&] (UnknownFile:?)
at std::function<bool [Player&]>::operator[][Player&] const (UnknownFile:?)
at Level::forEachPlayer[std::function<bool [Player&]>] (UnknownFile:?)
at Level::tick[] (UnknownFile:?)
at ServerLevel::tick[] (UnknownFile:?)
at GameSession::tick[] (UnknownFile:?)
at Minecraft::tickSimtime[int, int] (UnknownFile:?)
at Minecraft::update[] (UnknownFile:?)
at ServerInstance::_update[] (UnknownFile:?)
at clone (UnknownFile:?)
17d7be40-f7a1-4da5-b979-256d95ca7450
[screen is terminating]



 Comments   
Comment by Maciej Piornik [ 10/Jan/22 ]

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Comment by Maciej Piornik [ 30/Sep/21 ]

Hi

Does this issue still occur after updating to 1.17.30?

This ticket will automatically reopen when you reply.

Comment by Hartmut B [ 09/Dec/20 ]
[INFO] Package: com.mojang.minecraft.dedicatedserver
Version: 1.16.200.2
OS: Linux
Server start: 2020-12-09 16:40:45 CET
Dmp timestamp: 2020-12-09 16:41:04 CET
Upload Date: 2020-12-09 16:41:04 CET
Session ID: 76738086-64ad-42f8-93d4-94d48a388d8f
Commit hash:
Build id: development
CrashReporter Key: c207769d-6319-382f-90d4-76df0468be84Crash
[INFO]  at ServerPlayer::recoverR5LostInventoryAndXP[] (UnknownFile:?)
        at ServerPlayer::tickWorld[Tick const&] (UnknownFile:?)
        at std::function<bool [Player&]>::operator[][Player&] const (UnknownFile:?)
        at Level::forEachPlayer[std::function<bool [Player&]>] (UnknownFile:?)
        at Level::tick[] (UnknownFile:?)
        at ServerLevel::tick[] (UnknownFile:?)
        at GameSession::tick[] (UnknownFile:?)
        at Minecraft::tickSimtime[int, int] (UnknownFile:?)
        at Minecraft::update[] (UnknownFile:?)
        at ServerInstance::_update[] (UnknownFile:?)
        at clone (UnknownFile:?)
570930c9-2047-49e6-b490-fb9b17e29c21
[screen is terminating

It's still happening.
Its one player, been playing a lot just via psn account and then we did add the link to a Microsoft account. If the player, been playing via psn and now connected to live does join the server instantly crashes with this message.
If the psn player is disconnected from live joins everything is fine. If the live account does join without psn via minecraft android everything is fine too.
I think it's because of the two players that does exist, one live and one psn. Maybe it's caused because of using creative mode for a while.
But for me it seems to be caused from the not joined players. I myself don't have the problem.

And do I see it right its not possible to permanently op a player with just psn? They don't have a xuid?

Comment by IonicEcko [ 09/Dec/20 ]

Is this still happening on the 1.16.200 server release this morning?

Is it for one player or all players?

If for all players are you able to upload a copy of your world for testing?

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