[BDS-10056] Twelve bugs after latest update Created: 22/Nov/20 Updated: 22/Nov/20 Resolved: 22/Nov/20 |
|
| Status: | Resolved |
| Project: | Bedrock Dedicated Server |
| Affects Version/s: | 1.16.40 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Beatrix Charles | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Pocket edition on ipad, kindle, and possibly phone |
||
| Confirmation Status: | Unconfirmed |
| Description |
|
After the latest Pocket Edition update (the bug fix almost a week ago), many bugs appeared the same day, and the days after. I have tried to make this as concise yet detailed as reasonably possible, but there are many issues. 1. When eating food, although the amount doesn't go down more than one at a time, it freezes and suddenly starts up again, appearing as though we're eating multiple, and the energy restores with a delay. 2. Mobs and players freeze while in the middle of moving, then suddenly appear closer to their destination, or their movements become robotic for a minute or so before normalising. 3. Relating to the previous issue, recently my piston and redstone door mechanism has been "jamming up". Like the mobs, nothing happens for a few seconds before it suddenly shuts or opens. This bug led to me having to use glass for the door instead of stone, as the door has a tendency to shut when we are yet to go through, and therefore suffocate us. 4. Whilst travelling, players end up in the same places despite their coordinates changing drastically. 5. This seems to be exclusive to the iPad, but I am unable to join my own worlds. I can join my friend's with no issue, but when I select my own world to join, I end up at the "generating world" screen, the green bar fills up indicating that it is loaded, but then it disappears and nothing happens despite how long I wait. 6. My friend (the kindle user) experiences this more often than I do as she travels more, but as she walks the world is rarely loaded at all. She ends up at "the edge" of the world, despite it being infinite, and sometimes she can continue walking into the emptiness and fall into water, a mine, or off the edge of a cliff, despite everything remaining unloaded. The waiting time for the world to load varies between half a minute to two. 7. We have been playing in the same server for a few months now so we are very familiar with the world, and the routes we take, but shortly after the bug fix, large ditches generated in the middle of our routes. They for a fact weren't caused by creepers as we always lure them away from those areas, plus the ditches were five to six blocks deep, and sometimes as wide as the smaller ravines, far too large for a creeper explosion. 8. When building, placing a block takes multiple tries, sometimes it appears then vanishes, or nothing happens for a moment then multiple of the chosen block appear. A similar thing happens when mining, it can take multiple tries before the block breaks, or it freezes then once loaded it is mined along with whatever was behind or below it. 9. Again, this seems to be exclusive to my iPad, but if I leave minecraft, or disconnect, then rejoin right after or later, my audio is completely cut off, and it only returns if I leave the game, clear it from the background, then rejoin. This is less frequent when I manage (after a very long while) to join my own world, but when playing with multiple people, the audio always cuts off. 10. There is an issue with collecting experience points. Before the bug fix, they would drop and the player would collect them in seconds without having to move, now however, they linger on the ground, not always making their way to the player, and if they do, it's a very slow process. Moving to collect the points manually comes with a delay too, they bob up and down at the players feet, then take a few more seconds before they are collected. This occasionally applies to drops too, not the moving part, but the lack of being able to collect them as fast as we used to be able to. 11. With both lava falls and waterfalls, when the source is blocked, it goes down like normal but stops at the floor, flowing in various directions with no blockable source. What further confirms that we did block off the source, is when my friend was in a mine and broke a single block that released a waterfall. We knew this was normal of course, but she immediately placed a block exactly where the mined one was, yet the water didn't cease, after which she built an entire cobblestone wall where the water originally came from, but the water remained. 12. Lastly, this one is minor yet still a bug (hence why it is last), but when falling, being attacked, or anything else that causes damage, nothing happens for a moment, then we hear the hit-like sound as we take the damage and our hearts decrease with a delay. Before the bug fix, all this was instant. |
| Comments |
| Comment by [Mod] OcelotOnesie [ 22/Nov/20 ] |
|
Thank you for your report! Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets. This report also appears to be for another project, this project is for the Bedrock Dedicated Server software only. For other projects please follow a link below. – Minecraft: Bedrock Edition — Gear VR, iOS, Android, Windows 10 (from the Windows store), Xbox One, Windows 10 Mobile, Fire TV, Nintendo Switch, and PS4 Quick Links: |