---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 05.04.19 18:30 Description: Rendering screen java.lang.NoSuchMethodError: net.minecraft.realms.RealmsScreen.blit(IIFFIIFF)V at com.mojang.realmsclient.RealmsMainScreen.drawRealmsLogo(RealmsMainScreen.java:883) at com.mojang.realmsclient.RealmsMainScreen.render(RealmsMainScreen.java:816) at net.minecraft.realms.RealmsScreenProxy.render(SourceFile:102) at djs.a(SourceFile:688) at cuu.d(SourceFile:945) at cuu.b(SourceFile:410) at net.minecraft.client.main.Main.main(SourceFile:154) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at com.mojang.realmsclient.RealmsMainScreen.drawRealmsLogo(RealmsMainScreen.java:883) at com.mojang.realmsclient.RealmsMainScreen.render(RealmsMainScreen.java:816) at net.minecraft.realms.RealmsScreenProxy.render(SourceFile:102) -- Screen render details -- Details: Screen name: net.minecraft.realms.RealmsScreenProxy Mouse location: Scaled: (196, 168). Absolute: (392.000000, 337.000000) Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2.000000 Stacktrace: at djs.a(SourceFile:688) at cuu.d(SourceFile:945) at cuu.b(SourceFile:410) at net.minecraft.client.main.Main.main(SourceFile:154) -- System Details -- Details: Minecraft Version: 19w14a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 743532840 bytes (709 MB) / 1979711488 bytes (1888 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 19w14a LWJGL: 3.2.1 build 12 OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.4252, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: Русский (Россия) CPU: 8x Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz