Release Notes - Minecraft: Java Edition - Version 22w14a - HTML format

Bug

  • [MC-91364] - Mob loot cannot be specified for small magma cube and big/medium slime
  • [MC-176621] - Entity spawn packets use integers for yaw and pitch instead of bytes
  • [MC-207289] - Sculk sensor wool occlusion has directional bias
  • [MC-207522] - Sculk sensors don't react to horses kicking
  • [MC-207635] - Sculk sensors react differently to wool occlusion depending on the global direction.
  • [MC-209905] - Sculk sensors are not activated upon milking entities
  • [MC-228533] - Sculk sensors don't detect the feeding of untamed/trusting mobs
  • [MC-249075] - Sculk shrieker isn't grouped with other sculk related blocks in the decorations tab of creative inventory
  • [MC-249122] - block.sculk_catalyst.bloom has no subtitle
  • [MC-249124] - block.sculk_shrieker.shriek currently has no subtitle
  • [MC-249254] - Frogs eating named slimes or magma cubes isn't logged in console
  • [MC-249255] - Sculk catalyst does not spread when a frog kills a slime or a magma cube
  • [MC-249264] - Frogs can make eating sounds ("Frog eats") when they can't get close to their target, even without opening their mouths
  • [MC-249369] - Frogs instantly kill small slimes regardless of their total health or resistance
  • [MC-249384] - Warden can create light, barrier and structure void particles when digging
  • [MC-249386] - The entity shadows of wardens are too small in relation to the size of their models
  • [MC-249387] - Warden's digging sound is the same as its emerging sound
  • [MC-249400] - The vertical movement of wardens when they're in liquids is too sensitive
  • [MC-249401] - Warden spawn egg isn't alphabetized correctly
  • [MC-249415] - Wardens won't pathfind through lava even though they're immune to it
  • [MC-249422] - Some subtitles relating to the warden don't contain possessive apostrophes where appropriate
  • [MC-249426] - Angered wardens play the "warden takes notice angrily" sound when hit in survival on top of their hurt sound
  • [MC-249430] - Wardens remember players in creative mode
  • [MC-249434] - The warden indefinitely roars when attacked by multiple entities
  • [MC-249447] - Activated sculk shriekers fail to summon the warden if you run away
  • [MC-249451] - Warden doesn't appear in spawner
  • [MC-249455] - "Not a string" appears in log when serializing angered Warden
  • [MC-249473] - Some Warden sounds play in Peaceful difficulty
  • [MC-249476] - Warden can spawn in water
  • [MC-249479] - Wardens will attack their teammates
  • [MC-249496] - Large amounts of wardens cause performance issues
  • [MC-249499] - Warden summoned with 'Silent' tag still plays heartbeat sounds
  • [MC-249504] - The sounds of wardens groaning angrily aren't controlled by the "Hostile Creatures" sound slider
  • [MC-249509] - Warden is invisible for a split second when spawned in by spawner or spawn egg
  • [MC-249517] - Warden doesn't detect non-player mobs colliding with them
  • [MC-249526] - Sculk shriekers are not activated when the player is riding something
  • [MC-249530] - Warden's hitbox shows up in peaceful difficulty
  • [MC-249531] - Warden indefinitely roars when the attack target is invulnerable
  • [MC-249646] - The warden sniffs excessively after killing a mob
  • [MC-249659] - Sculk Catalyst and Sculk Veins only drop when broken by Silk Touch hoe
  • [MC-249674] - Wardens forget their targets on world reload
  • [MC-249712] - Server hangs and game stops responding when loading a chunk containing a structure with an allay
  • [MC-249714] - Z-fighting can be seen on the wings of allays during their death animation
  • [MC-249720] - Allay's wings are not attached to its body
  • [MC-249727] - Wardens stop sensing vibrations after world reload
  • [MC-249728] - Lava can generate in ancient cities and burn wool
  • [MC-249729] - Z-fighting can be seen on the underside of allays' heads
  • [MC-249751] - Warden UV overlapping
  • [MC-249758] - Z-fighting can be seen when the arms of allays intersect their bodies
  • [MC-249761] - Trapdoor of Ice Box in Ancient Cities is by default open
  • [MC-249764] - Second lamp in the centres of ancient cities is missing its sculk sensor
  • [MC-249768] - entrance_path_5 can never generate
  • [MC-249769] - Unused structures in ancient cities
  • [MC-249780] - Blocks that require support can generate floating in ancient cities
  • [MC-249800] - Redstone door sculk sensor in the Ancient City center is too far away to consistently detect the player eating
  • [MC-249816] - Warden's hitbox doesn't adjust when emerging and digging
  • [MC-249825] - Frogs ignore doMobLoot gamerule
  • [MC-249910] - Warden "Nearby Closest" sound is unused

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