Bug
- [MC-19690] - Reducing maxHealth / max_health can cause fake death
- [MC-65587] - Lag spike while loading player head textures/player skins
- [MC-99680] - Heart jittering effect doesn't take absorption into account
- [MC-104897] - End crystals placed on exit portals generated before 1.9 do not respawn the ender dragon
- [MC-117708] - Credits background jitters
- [MC-118757] - Increasing Game State Rain Level values make the game increasingly laggier and distorts UI
- [MC-130523] - Void World spawns you at y=0 even if you entered 64 air blocks in customization
- [MC-148809] - Structure block data length limited to 12
- [MC-163945] - Intersecting structures can create corrupted block entities (spawner / chest)
- [MC-189336] - Shifting around servers in the server list crashes the game (ArrayIndexOutOfBoundsException)
- [MC-190952] - Apostrophe in "Developers of Mo' Creatures" heading is inconsistent with other apostrophes in credits
- [MC-192889] - When placing certain heads or putting them in entities' head slot the game stutters
- [MC-197942] - Leaves change to stone near Lava Pool (Recurrence of MC-48340)
- [MC-198957] - End Portal Frames change to Stone near Lava Pool
- [MC-202249] - Angering passive mobs in new nether chunks very far away from previously generated chunks, then entering a nether portal causes server to completely freeze
- [MC-203131] - Setting the weight in Template Pool to high values will lag world and can cause out of memory error.
- [MC-203558] - Lighting a candle is sometimes delayed
- [MC-203661] - Flowing liquids look very dark through tinted glass
- [MC-203704] - Candles don't show flame animations when particles are set to "Minimal"
- [MC-204649] - Amethyst blocks don't make chime sounds when walked on by certain mobs
- [MC-205035] - Powder Snow Bucket is not grouped with Snowball or buckets in creative inventory
- [MC-208604] - While the mainhand is empty and there's a loaded crossbow in the offhand, the mainhand will appear invisible
- [MC-209819] - Server crash when pathfinding to player that is teleporting away
- [MC-211601] - Entities are loaded after scheduled ticks are processed causing detector rails, pressure plates, etc. to turn off
- [MC-212142] - Applying glow ink on signs doesn't render the text bright without also having applied a custom color
- [MC-212146] - Glow lichen can generate floating inside underground structures
- [MC-212207] - Geodes generating inside icebergs
- [MC-213062] - A ruined portal generated in an end portal
- [MC-213799] - Dripleaf isn't properly held in the player's hand
- [MC-214057] - Entities no longer showing flame animation when in water/lava at the same time
- [MC-214636] - Small dripleaf leafs can overlap each other and cause z-fighting
- [MC-214684] - Azaleas cannot be placed in flower pots
- [MC-216276] - Lava pools break bedrock with custom world generation
- [MC-218112] - SynchedEntityData is using locks incorrectly
- [MC-218831] - Lots of missing shaders in the game assets
- [MC-218972] - The glowing effect outline omits parts of entities if the entity is invisible
- [MC-219762] - More performant noise blending algorithm in BlendedNoise
- [MC-221554] - When searching, the goat spawn egg appears in the middle of the different boat types
- [MC-221819] - Inconsistency: Enderman is able to pick up flowering azalea leaves, while unable to hold other types of leaves
- [MC-221820] - Inconsistency: Enderman is able to pick up flowering azalea, while unable to hold normal azalea bush.
- [MC-223021] - glShaderSource fails on some AMD drivers resulting in a crash on 1.17
- [MC-223843] - Mycelium inside enderman_holdable.json twice
- [MC-224159] - Absorbtion hearts don't have the wither heart effect
- [MC-224349] - Attempting to save multiple debug profiles during the same second fails to properly save all but the first profile
- [MC-224445] - Reloading resource packs with fabulous graphics causes screen to become black, after a few times causes crash for AMD drivers
- [MC-224778] - Game crashes when there is a block with no facing block state in #wall_corals and a warm ocean tries to generate
- [MC-224861] - Falling blocks disappear for a moment when landing
- [MC-224862] - Azalea and Flowering Azaleas can take bone meal despite being on clay
- [MC-225010] - Closing the inventory in creative mode while having an item on the cursor turns it into a ghost item
- [MC-225129] - Players do not despawn until they respawn
- [MC-225193] - Goats will attempt to ram entities that are outside of the world border
- [MC-225315] - Selected text on signs blinks
- [MC-225404] - The axe is still an appropriate tool for moss carpets
- [MC-225722] - java.lang.IllegalArgumentException: bound must be positive
- [MC-225773] - Axolotls can make ambient noises when they're playing dead
- [MC-225843] - Snow layers can still generate floating over lakes
- [MC-225850] - Grass, tall grass, flower, double flower, fern, large fern and tree can generate on sand or gravel
- [MC-225853] - Minecraft sometimes crashes when trying to start 21w20a for the first time
- [MC-225895] - Floating grass can still generate above lava lakes
- [MC-225916] - Non-waxed oxidized copper blocks don't require at least stone tier to be mined
- [MC-225919] - Coal Ore from fossils can generate through bedrock
- [MC-225929] - Item statistic sorting not functioning
- [MC-225978] - Non-waxed weathered copper blocks appear twice in needs_stone_tool.json
- [MC-226192] - Crash upon attempting to create a new scoreboard objective: java.lang.NullPointerException: Cannot invoke "String.toLowerCase(java.util.Locale)" because "☃" is null
Edit/Copy Release Notes
The text area below allows the project release notes to be edited and copied to another document.