Release Notes - Minecraft: Java Edition - Version 19w39a - HTML format

Bug

  • [MC-791] - Rails are not placed in the direction the player is looking
  • [MC-1313] - macOS: Incorrect sign surface normal causes the text colour to not be applied properly
  • [MC-2140] - Connecting to a server with a space in the name fails
  • [MC-4240] - Placing fireworks on a side of a block summons it inside that block and makes it stuck under blocks above
  • [MC-4378] - Iron doors drop when destroyed by hand
  • [MC-9553] - Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures
  • [MC-35507] - Block breaking animation renders incorrect at certain angles
  • [MC-44244] - Lightning causes water, stained glass, entities, and tile entities to disappear
  • [MC-47941] - TNT/Creepers flash white when exploding
  • [MC-63509] - Banners do not have a breaking animation
  • [MC-63942] - Transparent block weird rendering when held in hand/worn by entity (player)
  • [MC-68565] - Monsters spawn at daytime at y=256 and don't burn
  • [MC-88912] - Arrows and trident float when shot at the side of soul sand
  • [MC-91522] - Shulker rendering position desync/generates ghost shulker when destroying shulker-ridden boat/minecart
  • [MC-93479] - F3+B hitbox/fishing rod line thickness (width) varies depending on whether F3 is open
  • [MC-93810] - falling_block becomes invisible, if it is near the edge of the world
  • [MC-97877] - Boat paddle shaded incorrectly
  • [MC-98656] - Falling blocks don't render correctly as you move farther away from 0, 0
  • [MC-103672] - Steerable ridden entities (boats / pigs / horses) teleport back to their previous position for a short moment on dismount
  • [MC-107754] - Transparent skin issue when held Map in Main Hand and Off Hand (fix included)
  • [MC-125360] - Enchanted tridents don't look enchanted
  • [MC-136360] - Attached pumpkin and melon stems do not drop seeds when broken
  • [MC-144588] - The loading screen for reloading resource packs doesn't cover the whole screen if the GUI is hidden
  • [MC-145879] - Titles are no longer faded when text background opacity is enabled in the accessibility settings
  • [MC-150242] - The held item tooltip no longer fades correctly
  • [MC-153216] - Zombie villager overlay turns dark blue/purple when equipped with enchanted armor
  • [MC-154088] - Some text areas don't support partial transparency
  • [MC-154779] - Bed breaking texture is not centered properly
  • [MC-158484] - Game crashes when an illager rides any mob
  • [MC-158672] - Entering certain chunks causes FPS drops
  • [MC-161267] - Block selection box is darker compared to older versions
  • [MC-161273] - Blocks are rendered incorrectly in inventories if a chest, ender chest, bed, shulker box or another item with special rendering is in the inventory
  • [MC-161274] - Items are rendered bright in dark areas when holding them in the hand
  • [MC-161276] - Item entities are rendered bright in dark areas
  • [MC-161279] - Chunk borders do not render when enabling them with F3+G
  • [MC-161281] - Minecarts with a block in them render incredibly dark
  • [MC-161282] - Experience orbs occasionally have a black box around them
  • [MC-161283] - Item frames are not lit correctly and always appear black
  • [MC-161285] - Item entity's 3D model does not render the item edges properly
  • [MC-161298] - Shulker boxes have z-fighting issues
  • [MC-161300] - Blocks held by endermen are darker than usual
  • [MC-161302] - Banners appear blank white for a split of a second when placing them
  • [MC-161305] - End crystals do not render properly
  • [MC-161313] - Boats and other ridable entities occasionally teleport back visually to the mounting position
  • [MC-161318] - Item entity textures don't handle transparency properly, causing a square to appear around an item when in water and in other circumstances
  • [MC-161324] - Banner gradient has jagged cutoff near transparent end
  • [MC-161328] - Text on signs displays a black background when viewing them from certain angles
  • [MC-161330] - Shading of certain directional blocks like beds and chests independent of normal blocks
  • [MC-161343] - Breaking animation for beds, chests and shulker boxes is not displayed properly
  • [MC-161344] - Player model sometimes shows transparency issues
  • [MC-161346] - Arrows do not render transparent texture parts properly
  • [MC-161353] - Fishing rod bobbers have a black square around them
  • [MC-161354] - `location_check` dimension tests fail when the executing position is not loaded
  • [MC-161372] - Item entities have square fire when burning
  • [MC-161373] - End crystal beams render opaque
  • [MC-161394] - Skeleton and wither skeleton skull inside textures are invisible
  • [MC-161404] - Experience orbs sometimes don't have a texture applied to them
  • [MC-161406] - Blocks that are being broken sometimes are rendered too bright
  • [MC-161409] - Mushrooms on mushroom cows aren't lit
  • [MC-161423] - Transparent texture layers on some mobs (such as villagers and zombie villagers) sometimes appear completely opaque
  • [MC-161438] - Shulker box top is rendered too dark
  • [MC-161443] - 'Fast' graphics setting no longer makes leaves opaque
  • [MC-161449] - Bee wings and feelers are opaque when viewing them from certain angles
  • [MC-161488] - Glowing effect outline is applied to the patterns of banners when carried by entities with the glowing effect
  • [MC-161651] - Semi-transparent textures, such as water or glass panes, are not rendered through clouds
  • [MC-161764] - When the player holds the item with special rendering, the mob brightness increases(third-person view)

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