Bug
- [MC-3437] - Flowers/tall grass being placed on top of Gravel by the World Generator
- [MC-86295] - The Ender Crystal beam is going the other way
- [MC-90659] - Mobs that are on fire will not jump into water
- [MC-98430] - Endermen forces cacti to have a missing texture
- [MC-98654] - Legacy ender dragon not moving
- [MC-101118] - Mobs' pathfinding is confused by grass paths
- [MC-101325] - Loading Village.dat containing player reputation causes NullPointerException
- [MC-102048] - Particle Blockdust (assuming that is the title of the new particle under suspended sand) does not collide with blocks below it.
- [MC-102049] - witches dont drink fire resistance potion while on magma block
- [MC-102050] - Spawn Eggs names of some mob variant are called Spawn entity.X.name
- [MC-102051] - Unable to place anything on Nether Wart Blocks
- [MC-102070] - Nether Wart Block Unable to be set on fire
- [MC-102081] - Mob the oxygen value is too low
- [MC-102096] - Some stairs in Villages generate with path blocks instead of dirt below
- [MC-102119] - Polar Bear gets stuck in blocks when trying to chase the player
- [MC-102135] - Structure block: Empty names allowed
- [MC-102146] - Cannot type / or : into structure blocks
- [MC-102159] - Gravel spawns around Village Wells instead of Grass Paths
- [MC-102178] - Structure block border lines invisible in spectator mode (gamemode 3)
- [MC-102203] - Strucure blocks don't rotate skulls
- [MC-102207] - Crash when using fishing rod in same tick as @e command with type= or name=
- [MC-102270] - Village paths generate incorrectly under trees.
- [MC-102278] - Non-fire resistant hostile or neutral mobs pathfinding do not avoid the magma blocks
- [MC-102372] - Fences in Savanna and Taiga villages use oak fence instead of acacia/spruce fence
- [MC-102378] - Signs, banners, end rods and anvils mirrored incorrectly
- [MC-102401] - Relative teleportation interrupts elytra flight
- [MC-102455] - Mob pathfinding AI not to regard as nether wart block is obstructions / Unable to path finding on top
- [MC-102460] - "Zombie Villages" generating without zombies/zombies despawning
- [MC-102530] - AreaEffectCloud (wrong) fallingsand particle command does not show mobSpell default particle
- [MC-102557] - Wrong item frames place after loading by structure block
- [MC-102575] - In crash reports, the "CPU" is "bcw$7@<memory address>"
- [MC-102598] - /tping entities results in teleportation relative to the player
- [MC-102607] - Villagers don't run away from zombies during the day
- [MC-102614] - Able to paste invalid characters into structure blocks
- [MC-102679] - Villager are attacked by husks but they don't run away from them
- [MC-102740] - Teleporting players with relative coordinates behaves like before 16w21b when used in a command block [minecart]
Edit/Copy Release Notes
The text area below allows the project release notes to be edited and copied to another document.