Release Notes - Minecraft (Bedrock codebase) - Version 1.18.12 Hotfix - HTML format

Bug

  • [MCPE-35268] - Block of water particles are in gray color
  • [MCPE-45532] - Pillagers/Raiders That Go To The Nether During A Raid, Break The Raid
  • [MCPE-57248] - "Abandoned Village" seed thumbnail is incorrect
  • [MCPE-81913] - Lightning Bolt spawned using spawn_entity object or summon_entity behavior doesn't work properly
  • [MCPE-104128] - Seed picker icons are outdated & not accurate to the actual world
  • [MCPE-109445] - Critical hit particles do not appear when attacking tamed wolves with a critical hit
  • [MCPE-136407] - Bubble Column un-render the water on mobile devices / with old rendering engine
  • [MCPE-139006] - Rarity of items in the Unicode character editor is illegible when minimized
  • [MCPE-140359] - Some item names in the character creator in some languages ​​go out of scope when equipping the item
  • [MCPE-143803] - Can't enter the game
  • [MCPE-145482] - Seed picker in 1.18 uses outdated seed selections and pictures
  • [MCPE-146545] - Tall flowers do not drop themselves when broken by water in a certain way
  • [MCPE-146590] - Minecraft crashes upon opening via the PlayStation Remote Play app
  • [MCPE-149196] - Taiga Bay appears twice in the seed picker
  • [MCPE-151516] - Iron golem texture renders completely white when using the Star Wars resource pack
  • [MCPE-151606] - Horse, donkey, and mule textures are displayed incorrectly in the Star Wars Mash-up resource pack
  • [MCPE-151686] - Opening emotes/capes tab from the sidebar removes classic skin
  • [MCPE-152176] - Players have choppy animations in 1.18.10
  • [MCPE-152598] - Can't update to 1.18.12 (SWITCH)
  • [MCPE-153290] - Horse, skeleton horse, zombie horse, donkey, and mule textures are displayed incorrectly in Steven Universe resource pack

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