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  1. Bug MC-250255
    Warden's Sonic Boom cannot hurt Ender Dragon, it only pushes it back
  2. Bug MC-251263
    "Invalid signature for profile public key" when trying to open a singleplayer world
  3. Bug MC-210329
    Sculk sensors are not activated upon armor on entities breaking
  4. Bug MC-249801
    Mineshafts can intersect ancient cities
  5. Bug MC-249434
    The warden indefinitely roars when attacked by multiple entities
  6. Bug MC-249161
    Frogs frequently get stuck below lily pads
  7. Bug MC-249780
    Blocks that require support can generate floating in ancient cities
  8. Bug MC-249664
    Warden despawns when far away
  9. Bug MC-251396
    java.lang.IllegalArgumentException: Name and ID cannot both be blank
  10. Bug MC-250292
    Wardens can sometimes freeze when overwhelmed with enemies/attacks/sounds
  11. Bug MC-250319
    Warden approaches sounds still plays, despite the doWardenSpawning gamerule is disabled
  12. Bug MC-251316
    The game crashes when loading chunks that consist of jigsaw blocks
  13. Bug MC-251464
    When passive mobs take damage from warden's sonic boom, they won't flee in panic
  14. Bug MC-251029
    Warden froze and stopped being hostile towards the player
  15. Bug MC-250353
    Warden cannot spawn on a single snow layer like other mobs
  16. Bug MC-249833
    Right-clicking certain items in the off-hand can generate vibrations
  17. Bug MC-200282
    Players with knockback resistance cannot be knocked off of edges when sneaking
  18. Bug MC-250272
    Warden spawns in blocks that have no collision
  19. Bug MC-231600
    Sculk sensor continuously receives vibrations when next to a powered big dripleaf
  20. Bug MC-197647
    Players cannot jump off the edge of blocks when sneaking if they have a block above
  21. Bug MC-249888
    Warden is not angered when hit by a blaze fireball
  22. Bug MC-250357
    Sculk sensors and Wardens detect when a player holds up a shield
  23. Bug MC-250233
    A warden summoned from a spawn egg suddenly losing its AI
  24. Bug MC-249966
    Warden can stop chasing a target it just roared at
  25. Bug MC-251321
    Warden can be pushed by explosions while emerging
  26. Bug MC-249634
    Warden's sniffing behavior continues after being distracted
  27. Bug MC-250948
    Warden's ranged attack is no longer affected by the game's difficulty
  28. Bug MC-250966
    Dying to the warden's sonic boom doesn't count as the warden's kill
  29. Bug MC-250172
    Warden doesn't turn towards the direction it is firing the Sonic Boom attack
  30. Bug MC-249910
    Warden "Nearby Closest" sound is unused
  31. Bug MC-249130
    Tadpoles hatch inside of adjacent blocks, causing them to suffocate and die
  32. Bug MC-251350
    /give @s goat_horn gives an unregistered goat horn
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