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  1. Bug MC-124616
    /setidletimeout suggests it is in seconds while behaviour is in minutes
  2. Bug MC-124499
    Missing command feedback for successfully triggering trigger
  3. Bug MC-124384
    Trigger objectives are enabled by default
  4. Bug MC-124379
    datapacks load functions unreliably
  5. Bug MC-124360
    OS locale is used for /data get feedback text when specifying the scale argument
  6. Bug MC-124056
    The members/target/targets argument of /scoreboard and /team does not tab-complete player names
  7. Bug MC-124048
    Tab completing advancement (any?) key with trailing space errors
  8. Bug MC-123460
    JSON parsing exceptions thrown during parsing of pack.mcmeta of data and resource packs are not caught properly
  9. Bug MC-120296
    F3 + T doesn't reload the data in pack.mcmeta
  10. Bug MC-105591
    Flint and Steel loses durability and fire charge is used up even if no fire was placed
  11. Bug MC-89634
    Spreadplayers favours the negative coordinates
  12. Bug MC-88674
    Growing cactus placed on blocks other than (red) sand drops two cacti instead of breaking
  13. Bug MC-65774
    Landing particles not showing when land on skulls
  14. Bug MC-64919
    You can place a block through T-intersection glass panes, iron bars and fences when standing inside of hitbox
  15. Bug MC-60117
    Upper slabs can't be placed when standing on a lower slab 2 blocks below
  16. Bug MC-58556
    Breaking a block being moved by a piston creates missing texture particles
  17. Bug MC-57332
    Number arguments in command have all int limitation
  18. Bug MC-55710
    Relative tp from a vehicle applies dismount offset
  19. Bug MC-8471
    Blocks cannot be placed on a block you are next to
  20. Bug MC-5037
    Riding a pig / horse with a cape causes it to not behave as expected
  21. Bug MC-4923
    Flint and steel and fire charges can place fire at invalid positions
  22. Bug MC-2399
    Transparent blocks visually use the brighter light level that they are next to
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