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- MC-126244
'/locate', explorer maps, and treasure maps can cause extreme TPS lag, even leading to a complete server freeze if structure generation is turned off - MC-122596
Command autocomplete overrides command history navigation - MC-91727
loot table "spreading large stacks" will overwrite existing items - MC-130414
Cannot replace seagrass with kelp or conduits - MC-124966
Torches in mineshafts/strongholds are not always attached - MC-96322
Shulkers are unable to attack from boat - MC-126507
Magma blocks do not initially generate bubble columns in ruins - MC-103913
Auto jump on world border - MC-124469
GUI scale size 3 displays as size 2 when Unicode font is forced - MC-123779
When the new chunks are loading the client create huge lag spikes in singleplayer.( when loading 5-20 FPS, when loaded back to normal 50-60 fps.) - MC-132242
Upgrading enderman spawn egg causes chunk to regenerate - MC-130464
Downwards flowing water creating bubble columns - MC-234
Digging straight down glitches out the breaking animation (Z-fighting) - MC-72943
Game freeze after closing an "Open to LAN" single player world - MC-92255
Singleplayer freezes instead of kicking a player - MC-129863
"Crawling" underneath glass/grass paths/other transparent blocks causes bugs - MC-123363
Occasional crash when changing blocks with a special renderer that uses states - MC-132335
Shulkers no longer shoot missiles in 1.13-pre5 - MC-129814
Function ran, title, or tellraw with score or selector component, in translate's with, kicks clients - MC-128387
Dolphins try to pick up items on land - MC-128258
You can get in the void using an elytra and a riptide trident - MC-132259
Poor TPS in latest pre-release - MC-14502
Special characters on splash text on title screen rendered wrong - MC-132281
Crash while creating a customized superflat world using capital letters - MC-131019
Setting and changing data of signs creates unnecessary "extra" tags and causes slow downs - MC-128152
Village House Generation - MC-121586
Watchdog thread kills the server if average tick time is larger than max-tick-time/(15*20) ms for too long - MC-131783
Crash on breaking 1.12.2 -> 1.13-pre5 upgraded banner - MC-132320
Entities with new IDs disappear when upgrading - MC-121196
Overloaded servers pointlessly wait up to 50 ms every couple ticks - MC-130341
Converting world from 1.6.4 spams errors - MC-128364
You don't take damage in the void while gliding with an elytra - MC-129287
Items in creative inventory can dissapear or duplicate when switching them - MC-131159
Dolphins spawning in frozen/deep frozen oceans! - MC-130157
Exiting Boat causes boat to vanish - MC-13308
Waterflow North/South Bug - MC-127112
Flowing water doesn't update properly when sponges soak up a source block - MC-96321
Mob cannot pathfinding in the daylight sensor - MC-96564
Mobs can not normal walking(In situ the rotation) on the light sensor - MC-125772
'/execute rotated' uses sender rotation, not context rotation - MC-82703
Block Entities are not properly removed when 64 or more blocks are changed at the same time in a single chunk - MC-123432
Snapshots are leaking tile entity data through to world save - MC-131542
Unable to open 1.12 world in 1.13 - MC-122597
"Preparing spawn area %s%%" string is hardcoded/not translatable - MC-132252
Player cannot leave the swimming animation underwater - MC-113127
Putting an item with invalid enchantments in the first slot of an anvil and an item with valid ones in the second one causes a crash - MC-123325
You can no longer use damaged items in advancement icons to display different textures - MC-126160
Random sugar cane underwater - MC-129768
Conduit can be placed in flowing water, creating a new water source - MC-132311
Dolphins don't save how long they have been out of water
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