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- MC-19
Having FOV over 100 and sleeping in bed will cause you to look inside your head - MC-71
Mobs don't spawn next to water streams if the x and z coordinates are negative - MC-78
Villagers crowd into a single building - MC-92
Slab and stairs lighting incorrect - MC-99
Skin disapears after dieing or going through portal - MC-107
Potion of night vision: total blackout - MC-208
Paintings & item frames can overlap / Z-fighting when overlapping - MC-229
The fullscreen/windowed mode toggle status is inconistent when using hotkeys - MC-349
Villagers ignore data tags in trading - MC-393
Starvation prevents sleeping in bed on peaceful. - MC-404
Viewing a map while invisible still shows both hands holding it - MC-455
Standing on exact X.0 Z.0 coordinates prevents breaking/placing block in North West - MC-486
Zombies and Skeletons don't burn on slabs - MC-506
You can make smooth sandstone into smooth sandstone - MC-665
Minecarts and TNT are not moved by water currents - MC-676
Signs and chests do not display cracking animation - MC-749
Villager can have all trades disabled - MC-816
'Drowning' meter doesn't reset when there's a block overhead, in running water - MC-888
/difficulty command doesn't change the default difficulty in the ESC menu (singleplayer) - MC-1178
Invalid biome ID in Superflat crash Minecraft - MC-1253
Ladder, Sign, Fence, Gate, Trapdoor causes block it is placed in to darken - MC-1298
Slightly damaged and Very damaged anvils lose broken texture when falling - MC-1305
Iron Bar hit-boxes misaligned - MC-1451
Sideway placed blocks (quartz, hay bales, wood logs) textures are not rotated properly - MC-1458
Zombie / Skeleton chestplate not displaying the sleeves of the chestplate properly - MC-1532
TNT Flashing Graphic when lit looks cut up and faded. / Z-fighting - MC-1580
Ghost Items from Trading with SHIFT-click - MC-1607
Ghost End Portal in The End / Missing layer with AMD/ATI graphics cards - MC-1677
Retracting piston shows ghost hitbox of technical block - MC-1818
Skullowner is lost when "picking" the skull in creative - MC-1893
If you sneak, buckets will place water/lava/lily pads at the position you would point at if you wouldn't sneak. - MC-2053
Inconsistent door texture - MC-2346
Hitbox of Anvil not proportional - MC-2367
Players can place and remove arbitrary blocks in Adventure mode, breaking pre-1.4.2 maps - MC-2399
Transparent blocks visually use the brighter light level that they are next to - MC-2487
lighting cocoa | glowing when hit - MC-2789
Unbreakable blocks in adventure mode: Hay Block, TNT, Silverfish, Piston, Cactus, Bed, Fire, Sponge - MC-2947
Ghasts and Witches Do Not Aim Properly - MC-2990
Heads, beds, and doors can't be placed where there is thin snow - MC-3066
Adventure Mode breaking transparent blocks - MC-3084
Models improperly shaded at certain angles. - MC-3151
New Mob AI doesn't take world limit/Void into account for pathing - MC-3230
Black (squares?) on 3rd person view - MC-3450
While lying in bed nearby mobs will look above the player - MC-3493
Item frames "jumping" - MC-3583
java.lang.NullPointerException: Exception ticking world (at ml.c(SourceFile:199)) (Corrupted Nether chunks) - MC-3599
Sleeping in beds above layer 128 in multiplayer causes the player to fall into the void (visually only) - MC-3615
Lava and water are completely transparent at certain height levels - MC-3631
Creepers float one-eighth of a block above the ground. - MC-3668
When going through nether portals with (potion) effects, the effect animations (particles, fire, visibility, additional hearts) are lost.
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