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- MC-2023
Minecart rails break when moved with a block under certain conditions, leaving a ghost block - MC-667
Lily pads can be placed intersecting entities - MC-610
Grass / Flowers / Snow are placed incorrectly in newly created chunks - MC-1538
Sound glitches when too many sounds are supposed to play - MC-2591
Walking over the corner of lava deals damage - MC-2432
Pack of wild Wolves / Zombified piglins / Silverfish / Bees not becoming aggressive at one hit kill - MC-3266
Your experience level overflows once it exceeds the integer limit - MC-1133
Whether or not a player experiences some effect is calculated based on the block under the center of the player - MC-1691
Sprinting / falling on level 1 and 2 snow, lily pads and carpet use the block below for the particles - MC-1058
A dragon head is invisible if the entity wearing it is not in view - MC-122547
Barriers can produce fall particles - MC-122335
Projectiles go through an entity if it is close to a player or a snow golem - MC-122327
No longer able to place buttons or levers on pistons - MC-125085
Elytras don't work when going under blocks at all (instead of only performing the gap glitch) - MC-124280
Using fire charges on TNT in creative mode consumes the fire charge - MC-123404
Sometimes, respawning causes massive lag that can be solved with f3+a - MC-121376
Cannot bind "caps" key in control settings - MC-122441
Crash when using malformed block states or biome ids for superflat preset - MC-122352
Can't place bells, buttons, lanterns, levers, torches, redstone torches, or doors on top of hoppers - MC-120170
Advancement layout incorrect when using hidden advancements - MC-123742
Eyes of Endermen turn white when they are looking up during the day - MC-123779
When the new chunks are loading the client create huge lag spikes in singleplayer.( when loading 5-20 FPS, when loaded back to normal 50-60 fps.) - MC-123773
Scrolling the hotbar on mac behaves weirdly starting in 18w01a - MC-123772
The Lore strings cannot be formatted in json - MC-123814
Inconsistent color names - MC-123221
Item frames / glow item frames placed on the ground z-fight with pressure plates / rails / carpets - MC-120687
Desert churches have sandstone stairs inside of a cobblestone building - MC-123621
Items do not pop up from the bed - MC-122731
Camera movement stutters when turning in a boat - MC-124834
Command ignores capital letters and give an incorrect feedback - MC-124170
Performance issue with particles causing lag - MC-124156
Parrots aren't spawning on the bark or in fern, dandelion, poppy, tall grass and large fern - MC-124142
Wall banners use the same translation strings as standing banners - MC-124241
Score and Selector text components finalize with the result of the first instance the command runs as - MC-124458
Some texts have default formatting settings, instead of being plain white. - MC-123312
Pressure plate tables in villages are oak instead of village type specific wood - MC-123326
Some note block sounds are out of tune - MC-122187
Teleported to coordinates wrong when teleporting entities relatively - MC-121541
Scoreboard objective criteria for distance fallen doesn't track fall distance when player lands in liquid, powder snow, or cobweb - MC-122929
Large house and butcher house misses some support blocks - MC-122116
"minecraft.custom:minecraft.walk_under_water_one_cm" doesn't increase when walking through lava - MC-119946
Player arms and legs go through the elytra - MC-119493
Some blocks don't affect grass and mycelium under it - MC-117900
summoned_entity trigger doesn't work with items creating entities on use - MC-116618
Dropping items rapidly when in creative inventory deletes items - MC-119523
Pushing End Rods only occasionally breaks Cactus - MC-118464
Ocelots spawn with peaceful as difficulty after reopening the world - MC-118429
End crystals don't explode when destroyed by nearby explosions - MC-117574
Using /setblock or /fill to re-place a block entity keeps old NBT (if no NBT specified) but clears inventories, even when the command fails - MC-118526
Can't change language of narrator; uses system language instead of game language
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