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- MC-1663
Dying while having a gui window open doesn't make appear the death screen - MC-2025
Mobs going out of fenced areas/suffocate in blocks when loading chunks - MC-1752
Breaking Doors moves the other part of the door sometimes - MC-1981
All arrow types lose their name/NBT data when shot and picked up - MC-2188
Item gets used when right clicking on a saddled pig - MC-9
Dropped anvil makes no sound when it breaks - MC-4923
Flint and steel and fire charges can place fire at invalid positions - MC-3784
You can see the moon/sun through clouds with solid blocks above them - MC-3004
Can walk through piston arm if piston placed facing east (f = 3) - MC-4488
Mobs don't drop cooked meat if last damage is from fire, lava or fire charge - MC-4520
Aggressive neutral mobs become neutral when the world is reloaded - MC-3416
Player location marker invisible on map (wrong Z-Order). One-line fix included. - MC-2813
Snow doesn't form / cannot be placed on upside down slabs / stairs - MC-2781
Chinese, Japanese and Korean (and probably other IME entered languages) characters not working (fixed for Windows) - MC-2729
Normal glass block is darker than the glass panel / glass panel brighter than glass block - MC-2310
Wrong attack radius calculation damages/kills entities through blocks and corners - MC-477
Riding entities (pig / horse / minecart / boat) does not count rider height - MC-954
Air Blocks floating in Water - MC-1080
Mob fire graphics do not match death animation - MC-127
Piston extended and retracted at the same time - MC-87
When scaling a map with paper, shift-clicking on it won't apply the correct scale level. - MC-1218
Arrows shot at the top half of a door will float once the door is opened - MC-3059
Projectiles can pass through thin surfaces - MC-1127
Walking on blocks less than 1 block tall placed on ice, slime blocks or honey blocks acts like walking on ice, slime block or honey blocks directly - MC-67308
Door top and side textures flip illogically when opened and closed - MC-67437
Lightning gives AI to Witches and Zombie Pigman that were originally Pigs and Villagers that had NoAI set to 1 - MC-65488
Both buttons have the same name - MC-64265
Teleporting passengers does not dismount them - MC-64261
Death screen isn't rendering mobs correctly - MC-64259
Game divides / cuts translated text in chat - MC-64242
Silent tag is not working for some entities - MC-63748
Commands with incorrect syntax executed for multiple entities prints error message multiple times - MC-63714
Zombified piglins get angry when hit in creative mode - MC-63833
Mipmapping is not applied to worldborders - MC-63820
Empty flower pot in witch put - MC-61702
@e Selector in /scoreboard "operation" Issues Error - MC-61640
Snow layers can't be placed on top of another full snow layer block - MC-61674
SuccessCount works incorrect when to many commands are performed - MC-61662
Cannot test for reset or newly created scores - MC-61657
/stats Commandblock stats SuccessCount does not update scoreboard when set to NULL (reset) - MC-59360
Levers Pop Off Non-Solid Blocks - MC-59483
Bottom of falling sand or face of moving block turns black when remaining space is < 1 block - MC-59440
Siege zombies spawn inside some blocks - MC-64122
Testfor / scoreboard cannot find items the player has picked up with the cursor - MC-64118
Overloaded worlds cause seperate crashs / errors - MC-64117
Extreme overloaded worlds cause problems / openening a world two times or more - MC-64163
Flying player in creative or spectator mode swims up in water when pressing space (jump) and shift (sneak) at the same time - MC-64154
Square brackets [] removed from signs placed in pre-1.8 worlds - MC-63020
Some chunks are not rendered in first person from some angles in certain situations (incorrect frustum culling) - MC-63070
Chunks do not render behind the player in F5. Perhaps culling should calculate from camera POV instead of presuming head position.
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