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  1. Bug MC-250059
    Active target is not serialized after world reload
  2. Bug MC-252495
    Left clicking targetable dead entities in spectator mode teleports you to the entity
  3. Bug MC-248786
    Targeting blocks which extend outside of their space fails, causing the underlying block to be targeted instead
  4. Bug MC-248707
    Hostile mobs targeting an entity they cannot pathfind to or have just attacked will repeatedly look at the entity, then away
  5. Bug MCPE-155780
    Warden's anger level dosen't reset when target dies.
  6. Bug MC-248478
    Nautilus particles produced around entities persist even after the targeted entity dies
  7. Bug MC-235045
    Entity type tags suggestions don't work in target selectors
  8. Bug MC-235755
    Non-targetable blocks do not have loot tables
  9. Bug MCPE-140299
    Player can create a phantom block targeting a block with functionality
  10. Bug MCPE-142182
    Target blocks visually redirect Redstone dust, but don't actually
  11. Bug MC-232506
    Abusing Drowned's Trident to make him hit a zombie causes zombies to retaliate, which can summon a zombie targetting another zombie, causing zombies to attack themselves.
  12. Bug MC-232896
    Foxes attempt to attack a target whilst panicking
  13. Bug MC-230273
    Advancement title and description json ignore targets and selectors
  14. Bug MCPE-127687
    Target blocks do not emit a redstone signal when hit by certain projectiles
  15. Bug MCPE-127598
    Drowned lowers left arm when a target is detected
  16. Bug MCPE-125171
    minecraft:behavior.defend_village_target no longer documented
  17. Bug MC-225425
    "/data modify" inserts source elements into target collection one by one
  18. Bug MC-221645
    You can't place additional turtle eggs, sea pickles, or candles onto the same block whilst sneaking and targeting adjacent blocks
  19. Bug MC-221441
    Amethyst crystals aren't placed in other valid spaces when targeting invalid areas of placement
  20. Bug MC-235967
    Block entity ticking checks chunk (target) ticket level instead of actual chunk ticking state when checking for ticking chunk, resulting in block entities being sometimes ticked in border chunks
  21. Bug MC-226518
    Lily pads and frogspawn can be placed when targeting blocks they cannot be placed against
  22. Bug MC-226583
    The "Is it a ___?" advancements are not granted if you look at a target mob through an invisible entity
  23. Bug MCPE-128601
    Targeted structure voids are not visibly highlighted when Outline Selection is on
  24. Bug MCPE-128599
    Targeted barriers are not visibly highlighted when Outline Selection is off
  25. Bug MCPE-151580
    Visual glitch with redstone and targets
  26. Bug MC-245095
    Wither glitching and wiggle around when line of sight to its target is blocked
  27. Bug MC-244956
    Mobs can't target invisible/invulnerable/marker armor stands anymore
  28. Bug MCPE-147674
    Target blocks do not get activated by adjacent dispenser projectiles
  29. Bug MCPE-150420
    Pilligers and Piglins don't look at the target while charging their crossbows.
  30. Bug MCPE-150634
    Targeted conduits are not highlighted when Outline Selection is disabled
  31. Bug MCPE-149162
    /summon fails when target chunk is not loaded
  32. Bug MCPE-148053
    Target block being treated as transparent by comparator
  33. Bug MCPE-147882
    TPS Decreases Drastically If Many Mobs at Once Fail to Reach their Target
  34. Bug MCPE-157791
    Wither will not follow the target when entering the second mode
  35. Bug MC-216057
    Invisible entities can be targeted on the debug screen
  36. Bug MCPE-115787
    Zombies don't detect targets correctly.
  37. Bug MC-209649
    Pillagers are not pathfinding out of cactuses and other damaging blocks if they are still able to attack their target
  38. Bug MC-208974
    Target NBT is changed despite being reported as unchanged
  39. Bug MCPE-109423
    Projectiles hit their target a few blocks before they should
  40. Bug MC-204554
    Hitting the center of a target block from 30 blocks away does not grant the Bullseye advancement
  41. Bug MC-205286
    Vindicators constantly equip then unequip their axe when unable to reach their target
  42. Bug MC-200056
    Some particles render behind the outline of the targeted block
  43. Bug MC-203041
    Hand animation starts playing when right clicking/left clicking while targeting a block in spectator mode
  44. Bug MC-219909
    Water sources do not target low level areas six or more blocks away from them when flowing
  45. Bug MC-219657
    Ceiling bells cannot be placed when targeting the top side of a block the bell cannot be placed on even if placement at the ceiling is available
  46. Bug MC-198091
    targets in commands allow the + and . characters, and allow quoted values
  47. Bug MCPE-94239
    Chain and target block are incorrectly positioned in the creative inventory.
  48. Bug MC-173280
    Comparator cannot detect target block signal through solid block
  49. Bug MC-188069
    Target selector arguments x_rotation and y_rotation don't fully respect ranges if only one end of the range is given
  50. Bug MC-186013
    "targeted_entity" in predicates does not work for Hoglins and Zoglins
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