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  1. Bug MC-241283
    Massive spread of aquifers in amplified worlds
  2. Bug MC-148739
    There are no "raids" on amplified worlds
  3. Bug MC-88694
    Lower absorption effect with different particle settings / visibility replenishes all hearts of higher amplifier effect
  4. Bug MC-51813
    Potion effect amplifier yields effects with an additional level
  5. Bug MC-250079
    Potions effects amplifier variable are int, but the packet uses byte
  6. Bug MC-118857
    Effect amplifier is read/written as byte from NBT despite being stored as an integer
  7. Bug MC-188499
    Fire resistance amplifier doesnt effect under lava visibility
  8. Bug MC-241259
    The amplified world type no longer affects mushroom islands
  9. Bug MC-241354
    The overall height of the lush cave biome domain’s generation height in the amplified world has been increased, resulting in the lush caves are not correctly generated
  10. Bug MC-108704
    Negative amplifier potion effects no longer working
  11. Bug MC-70211
    Mining fatigue amplifier 4 or higher allow instamine items to be broken
  12. Bug MC-67950
    Amplified terrain above certain level contains none of the new stone types
  13. Bug MC-56790
    Biomes in a seed (any seed) are the same in both default and amplified
  14. Bug MC-49073
    Amplified world type lag
  15. Bug MCCE-3091
    Amplified too small
  16. Bug MC-29743
    Amplified World Type Generating in Regular Worlds
  17. Bug MC-39143
    I have discovered a glitch in the amplified update.
  18. Bug MC-38172
    Swampland biome not correctly amplified
  19. Bug MC-44455
    New stone not showing up above ground in Amplified worlds
  20. Bug MC-30500
    Split npc village in amplified worldtype
  21. Bug MC-31313
    Amplified areas do not generate ore and caves
  22. Bug MC-10462
    Using /effect with the amplifier specified gives an effect with higher than expected strength
  23. Bug MC-10755
    Effects with amplifiers over 4 (level V)/enchantments with level over max default value are not supported
  24. Bug MC-187522
    Server doesn't generate amplified / large biome worlds
  25. Bug MC-241277
    Server can't generate amplified/large biomes worlds from scratch
  26. Bug MC-239689
    The "amplified" boolean in noise settings does nothing
  27. Bug MC-241830
    Windswept savannas in amplified worlds have the incorrect surface blocks
  28. Bug MC-175929
    Ice spikes get cut off below height limit on AMPLIFIED worlds
  29. Bug MC-90198
    Applying effect with amplifier higher than 127 before current potion effect ends causes timer to stay at 0:00
  30. Bug MC-131769
    /effect command displays incorrect error message when using invalid Amplifier parameter
  31. Bug MC-125381
    Effects from the turtle master potion don't show amplifier
  32. Bug MC-65628
    Desert pyramids generate underground when using amplified or custom terrain
  33. Bug MC-36502
    Amplified click sound on exit from options menu
  34. Bug MCPE-21660
    Resistance amplifier 8 or higher causes you to gain absorption health when hurt
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