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- MC-262138
Ancient cities' walls template pool is missing a template - MC-262137
Ancient cities' no_corners template pool only includes some such walls - MCPE-166230
Mobs go through walls if pushed by block on piston - MC-256943
Non-"attached" hanging signs cannot be placed underneath walls - MC-248890
Rain cannot pass through wall signs - MCPE-152831
Asymmetrical walls in taiga_medium_house_4 - MCPE-152785
Walls in snowy_cartographer_house_1 are asymmetric - MCPE-152047
Blazes track players through walls after being hit - MCPE-152734
Large Map Wall Crashes game(96 x 48). - MC-251340
Observers incorrectly detect block updates of wall blocks - MC-249821
Walls within ancient cities can generate in invalid block states - MCPE-153431
Mobs glitch through the floor or a wall when pushed against a block that barely collides with the top of their head - MCPE-156223
Non-solid blocks from addons still cause fence/walls to connect - MCPE-149084
Replacing the command 1 wall with the same wall leads to an incomprehensible state of wall - MC-245595
Tree leaves can grow through walls - MC-245376
Suffocating in wall when jumping & crouching - MC-267810
Entities in certain previously unloaded areas are not visible through walls - MC-268049
Walls z-fight with the back faces of item frames - MCPE-178418
Died suffocating in wall while mining. - MC-265604
Villagers are ejected through walls when the minecart they are riding is destroyed - MCPE-172312
Trees can grow on the other side of walls - MC-265274
Baby villagers can generate inside the walls of houses - MCPE-170466
Tripwire hook wall attachment plates are not pixel aligned - MCPE-170446
Potentially unnecessary faces in wall extension models - MCPE-170445
Top and side faces of walls are not culled by blocks that occlude them - MCPE-141182
Glow berries connects to the walls - MC-238632
Evoker Fangs can spawn into walls - MC-236876
Walls connect vertically to blocks they refuse to connect to horizontally - MC-240221
Woodland Mansions outer walls sometimes have holes on 2nd floor if a 3rd floor is above - MC-228174
Axolotls try to pathfind through two block tall walls - MC-216239
Wall torches cannot be placed on the sides of glass panes, iron bars or walls - MCPE-113513
Walking towards a wall while in water half a block high causes you to jump - MC-215666
Walls only update 511 blocks - MC-213082
Mansion inner corner generates stairs on second floor if there's a third floor on top of it, making a small hole in the wall - MCPE-111154
You cannot start swimming underwater when walking against a wall - MCPE-108078
Lead can only be attached to a wall when holding a lead - MCPE-112982
Wall with a glass pane/iron bar/fence on top does not update when the glass pane/iron bar/fence connects to a block - MC-189504
Misrotated block in minecraft:bastion/treasure/walls/mid/wall_1 - MC-190343
Walls are not rendered correctly from certain angles, certain positions, certain states - MC-191096
Fences and walls can no longer be placed in invalid block states by using /setblock or /fill - MCPE-71899
With the Shulker Box you can clip through in the wall - MCPE-71925
Putting up a wall takes time to connect - MC-180269
Walls let light through - MCPE-79492
North/east-facing wall texture repeats when forming pillar - MCPE-79487
Placing an armor stand on a fence or wall causes it to fall through - MCPE-79479
Walls are one pixel too short - MC-185749
Bells don't swing in the correct direction when attached to walls and powered with redstone - MCPE-75934
Blocks do not render when looking in 3rd-person view from invisible wall in old-type worlds - MC-176518
Structure blocks don't store unattached wall signs - MC-205344
Villagers can glitch through a wall when they try to go to bed if they are pushed against the wall
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