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- MC-259264
Left-handed vexes raise their right hands to attack - MC-249662
Sculk Sensors don't detect Vexes flying - MCPE-136225
Vexes take freezing damage from powder snow - MC-226565
Vexes don't try to avoid cacti - MC-181937
Vex don't turn their head to look at their targets when aggro - MC-118430
Vex summoner is not stored in NBT despite being used for AI task - MC-153607
When a vex is teleported, it is no longer hostile and slowly moves towards its original coordinates - MC-166744
Vex left wing is slightly darker than its right wing - MCPE-165316
Evokers can't summon fangs or vexes when they are standing on top of ice - MCPE-34746
Evokers take a long time to summon the vexes compared to Java Edition - MC-264733
Ghasts and vexes remain stationary if ridden by a mob - MCPE-115094
Vex attack Evoker when hit by fangs from the Evoker - MCPE-165223
Items in the hands of the Vex are incorrectly displayed - MCPE-165224
The shield, trident and spyglass are displayed as 2D in the hands of the vex and at the fox, the result of which is an incorrect display of the shield - MC-118432
Vex summoner is not reset once it is dead - MC-124878
Vexes float upwards underwater - MC-258311
Vex cannot get inside the Minecart - MC-258271
The size of the Vex sword in Java Edition is bigger than in Bedrock Edition - MC-110424
Vexes don't actively attack villagers, wandering traders and iron golems when spawned vex spawn eggs, spawner or "/summon" - MC-271368
The right and left wings of a vex cannot be independently retextured - MCPE-44454
Vexes don't take damage after a period of time - MC-259431
Allays and Vexes not detected by weighted pressure plates while in boats - MC-257414
Vexes don't drop any items - MC-257434
Vex doesn't look beautiful - MC-257422
Vexes don't have flying animations unlike allays - MCPE-164695
Bugged Vex texture - MCPE-164231
bug in vex's texture - MCPE-178659
Bugs with textures and hitboxes of mobs, namely: Breeze and Vex in Minecraft Bedrock on smartphone - MC-236917
Vexes are not undead - MC-189805
vex immune fire and lava damage - MCPE-104208
I was on the beta tester for the new update (Caves and cliffs) and sometimes when you use the Goat horn, an invisible Vex spawns or the sound of it dose. You do take damage in Survival mode. That's really it. - MC-159885
Vexes are "invisible" while go through Nether Portal - MC-110136
Monster spawner cannot spawn vex, vindicator, evoker, husk or stray - MC-133585
Vex permeate everything (Plagegeister durchdringen alles) - MC-197943
Monsters Hunted Advancement not Registering Ender Dragon and Vex - MC-197912
los aldeanos se bugean en las puertas de vallas y los vex se atoran se pierden - MCPE-89439
Parity: Vexes sometimes take way to long to initiate an attack - MC-219019
Bats and Vex will fold down the Dripleaf - MC-271365
The two vex textures are located in `textures\entity\illager` instead of their own sub-folder - MC-261653
Vex are almost constantly moving, and stay still for a very short amount of time - MC-258342
Vex uses a new model and texture - MC-257827
Vex's new model's wing texture still doesn't utilize translucency - MC-257503
Different hitbox:Allay/Vex - MC-257493
Vex's new model's arms are too high up, clipping into their head - MC-257566
Vex do not chase their targets if they aren't actively charging at them - MCPE-160954
Ghasts and Vexes don't trigger the Sculk Sensor - MCPE-153592
Vexes can fly through barriers - MC-170332
Vexes do not play hand animation when attacking a player or mob - MC-164480
Vexes don't drop iron swords anymore - MCPE-21399
You can spawn Evokers and Vindicators in peaceful difficulty but not vexs
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