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  1. Bug MC-261577
    The nether portal overlay is rendered completely opaque when using spyglasses while standing inside of nether portals
  2. Bug MCPE-152950
    Bows, Tridents, Crossbows, Spyglasses and shields appears to make the wrong breathing animation
  3. Bug MCPE-148438
    Spyglass on the head, but appears at my hand using /replaceitem
  4. Bug MCPE-145194
    The Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass tilt incorrectly when the Player dies
  5. Bug MCPE-137733
    Particles become thin when looking in a spyglass
  6. Bug MCPE-140310
    When the Player is named "Dinnerbone" the Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass are also upside-down compared to other items
  7. Bug MCPE-132067
    Spyglass does not zoom in in VR
  8. Bug MC-228208
    Spyglass overlay animation doesn't work correctly with low FPS
  9. Bug MCPE-130501
    Text on sign sliding/drifting when looking through a spyglass with RTX on
  10. Bug MCPE-130365
    Spyglass triggers creator content log
  11. Bug MCPE-128339
    Potion particles shows when looking through spyglass
  12. Bug MC-209924
    Sculk sensors are not activated when spyglass expands
  13. Bug MCPE-125925
    Spyglass causes several render errors when used with Ray Tracing on
  14. Bug MCPE-117133
    Swing animation plays when loading bow, crossbow, trident, or spyglass while looking at a block within mining range
  15. Bug MCPE-126338
    Blocks losing transparency and shape when looking from afar with a spyglass
  16. Bug MCPE-125796
    Spyglass dampening occurs even in third person
  17. Bug MCPE-125784
    Spyglass isn't aligned properly when used
  18. Bug MCPE-125869
    Spyglass overlay don't go away when the player toggles Hide GUI or presses F1
  19. Bug MCPE-125901
    Player arms still move when using spyglass while gliding with an elytra
  20. Bug MCPE-125907
    Spyglass z-fights when being held by wither skeleton
  21. Bug MCPE-125906
    Spyglass is invisible when being held by foxes
  22. Bug MC-214912
    Player's arm can pass through its head when using a spyglass while in a boat
  23. Bug MCPE-120759
    Save the world icons incorrectly display the trident, spyglass, crossbow and shield in the player's hand (from the third person)
  24. Bug MC-204304
    Mipmapping is not adjusted while using the spyglass
  25. Bug MC-206687
    Spyglass sensitivity change when using cinematic camera
  26. Bug MCPE-153474
    Entities more than 70 blocks away are not visible in spyglass
  27. Bug MC-245458
    Spyglass animation and sounds replay after the Spyglass has been in use for around a minute
  28. Bug MCPE-125871
    Shield, Trident, Spyglass, Crossbow, and Bow hitting animation goes sideways in first-person instead of forward
  29. Bug MC-226967
    Strange animation when using a spyglass and then a charged crossbow
  30. Bug MCPE-125794
    Spyglass glues to your head in third person, independent of arm
  31. Bug MC-205681
    Spyglass zoom animation plays when disabling F1 mode for the first time when a spyglass is used
  32. Bug MC-229142
    Spyglass texture doesn't allow override through resource pack
  33. Bug MC-206624
    A strange hand animation is played when attacking and expanding offhand spyglass at the same time
  34. Bug MC-206845
    Spyglass overlay remains when dying with keepInventory set to true
  35. Bug MC-206705
    Spyglasses stay in use in spectator mode
  36. Bug MCPE-172419
    When in crawl there is no spyglass animation
  37. Bug MCPE-125785
    Spyglass isn't positioned correctly in hand
  38. Bug MCPE-126660
    Bow, Crossbow, Trident, Shield, and Spyglass are not displayed properly when held in first person view when using a classic skin with a cape equipped.
  39. Bug MCPE-125786
    Z-fighting on armor stand when it holds a spyglass
  40. Bug MC-232515
    Parity Issue: There is no "Spyglass Damping" option in Java Edition
  41. Bug MC-255722
    Spyglasses can make strobe lights
  42. Bug MCPE-117326
    Wrong display of trident, shield, crossbow and spyglass in the player's hand in inventory
  43. Bug MCPE-118358
    Bug with shield, spyglass, trident and crossbow when changing character creator skin parts
  44. Bug MCPE-129945
    Z-fighting spyglass and hand (with slim arm size)
  45. Bug MCPE-165224
    The shield, trident and spyglass are displayed as 2D in the hands of the vex and at the fox, the result of which is an incorrect display of the shield
  46. Bug MCPE-128088
    Left hand bob animation stops when using spyglass
  47. Bug MCPE-116680
    Switching animation in the inventory between bow, trident, crossbow, spyglass, and shield in first person is broken
  48. Bug MCPE-165765
    Spyglass overlay causes covered by carved pumpkin's overlay
  49. Bug MCPE-137962
    Spyglass is not only on the wrong direction when using it, but also even wronger when stops using it
  50. Bug MC-230494
    i cant zoom in spyglass that dosent works
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