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- MC-254858
Ominous banner intersecting the head of raid captains. - MCPE-151310
Raid mobs are not transferred to a new village - MC-245394
The sounds of raid horns blaring aren't controlled by the correct sound slider - MC-265002
Raids cannot spawn in/on tripwires or string - MCPE-170726
Raid bar disappears after a while in spectator mode - MC-187758
Raids waves can spawn inside villages when forced to - MC-190409
Illagers can't pick up banners inside of a fence during a raid - MCPE-79097
While or After Raid Celebrating (Summon with spawn event by command). Vindicator Pillager and Ravager become Passive Mob - MC-176896
The 8th wave of a raid spawns 3 ravagers instead of two - MC-173524
Raiders travelling to another dimension does not remove them from the raid - MCPE-63680
Raids can spawn outside of simulation distance - MC-164118
Pillagers don't raise their arms upon winning raids - MC-158389
Raid results in victory if it cannot find a valid spawn point - MC-159935
Villagers sometimes don't immediately run to houses when raids begin - MC-158866
Villagers do not play celebrating sounds after raid victory if they have no sky access - MC-157830
Raid mobs no longer form a line when approaching a village - MC-155780
minecraft:event.raid.horn sound is very silent compared to other sounds - MC-154269
Raid waves spawn in narrow spaces, causing the ravager to take suffocation damage - MC-148479
Raid mobs spawning too close to the player - MC-151085
Raid wave and bad omen - MC-148739
There are no "raids" on amplified worlds - MC-149537
Multiple villagers attempt to ring the bell in between raid waves - MC-149579
Raids sometimes don't start; raid bar disappears without raiders spawning - MC-194541
Villagers can still claim workstations during raids if scared by zombies - MC-224360
Pillager patrols can spawn whilst a raid is happening - MC-217429
Baby Villagers don't ring bell during a raid - MCPE-47598
Raids Can Spawn On Any Block, Anywhere - MC-263081
The raid bar increments when raiders are spawned despite raids being already won or lost - MCPE-62292
Vindicators riding on ravagers never spawn in raids - MCPE-152553
Villagers don’t give items after finishing a raid - MCPE-56507
Raids end early with no indication why when raiders do not find a spawnable spot - MCPE-172206
Pillager from raids and patrols take up pillager mobcap, preventing captains to spawn in outposts - MC-208946
Ending a raid with only tamed wolf kills will not grant the `hero of the village` effect - MC-147326
Raid ends with 'Raid - defeat' when there are still villagers inhabiting the village - MC-150979
Pillager raids ends with neither victory or defeat - MCPE-149591
Villagers not running to their homes during raid - MC-263799
Raid bar doesn't update when raiders heal - MCPE-45183
Raids spawning underground in caves - MCPE-180286
Mobs in Raid do not despawn when out of the simulated distance - MCPE-180300
Raid just happens when player walk into village with Bad Omen without turning Bad Omen into Raid Omen for 30s. - MC-269973
Trial Omen and Raid Omen are considered positive effects in tooltips - MC-157354
Villagers don't hide in buildings during raids or when running from zombies - MC-158324
Raids start and pillagers spawn with /gamerule doMobSpawning false - MC-270441
Cloud particles are no longer shown when a raid/ominous event starts - MC-266031
Raid ends abruptly after defeat if first wave contains illagers spawned before raid - MC-236645
Illagers can't win raids if baby villagers are present - MC-223300
All raiders spawn on the same block, one block above the ground, during a raid - MCPE-167246
Bad omen allows you to start 2 raids - MC-195754
Illagers in raids continuously try and fail to pick up ominous banners if they can't reach them - MC-270026
Raid omen of lower level is displayed in the GUI indefinitely after a raid has started with a higher omen level
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