Log inSkip to main contentSkip to sidebar
Loading…
Jira
  • Dashboards
  • Projects
  • Issues
  • Help
    • Jira Core help
    • Keyboard Shortcuts
    • About Jira
    • Jira Credits
  • Log In
    • 2FA Configuration
Terms of Use | Microsoft Privacy Statement

Export - CSV (All fields)

Export - CSV (Current fields)

Comma (,) Semicolon (;) Vertical bar (|) Caret (^)

  1. Bug MC-166254
    Illusioners hold items in their offhand incorrectly / left arm of illusioners is rotated
  2. Bug MC-116920
    Illusioner acts like casting spell even if he is not applying blindness
  3. Bug MC-116641
    Illusioners appear stacked
  4. Bug MC-145308
    Evokers/Illusioners wave their hands for no reason when attacked from far away
  5. Bug MCPE-152997
    Flowing fluids erroneously try to connect to other diagonal fluids, creating the illusion of upwards flowing
  6. Bug MC-121706
    Skeletons and illusioners aren't looking up / down at their target while strafing
  7. Bug MC-140011
    Pillager's and illusioner's "targeting" AI doesn't take walls into consideration
  8. Bug MC-183211
    Strider moves extremely fast when a skeleton/illusioner/crossbow piglin is riding on them
  9. Bug MC-231697
    Patrol inconsistency: patroling witches, evokers, ravagers and illusioners attack without provocation
  10. Bug MC-174500
    Skeletons, illusioners, and piglins with crossbows don't strafe on certain blocks
  11. Bug MC-255340
    Evoker / Illusioner continues to cast spells after death
  12. Bug MC-129076
    Illusioner copies aren't saved
  13. Bug MC-260003
    Skeleton, stray, wither skeleton and illusioner will not adjust its aiming height due to the hitbox size of the target
  14. Bug MC-261664
    Rain gradually fades away after sleeping in a bed, breaking the illusion of time passing
  15. Bug MC-208038
    Evokers and Illusioners doesn’t have the same walk speed with Pillagers and Vindicators
  16. Bug MC-201617
    Please making illusioners used in minecraft base game because they are be used in minecraft dungeons.
  17. Bug MC-116842
    Illusion Illager clones affected by lightning and explosions
  18. Bug MC-116375
    Illusioner Illusions
  19. Bug MC-116364
    Illusion illager bug
  20. Bug MC-174244
    Trapdoors give the illusion that they are climbable
  21. Bug MC-160142
    Illusioner spawned in raid
  22. Bug MC-162397
    Various Illusioner Glitches
  23. Bug MC-160874
    optical illusion
  24. Bug MCPE-81445
    No Illusioners, Killer Bunnies & Giants in Bedrock
  25. Bug MC-155736
    Illusioners have no celebrate sounds
  26. Bug MC-152867
    Giants and illusioners are required for the challenge advancement "Arbalistic" even though they don't spawn naturally
  27. Bug MC-139509
    Pillager patrol does not include illusioner and evoker
  28. Bug MC-120095
    I know there's no Illusioner egg in the creative inventory, but I can't even get one with commands! Is this a bug?
  29. Bug MC-242508
    Some aquifers down deep can be a mixture of lava and water, breaking the illusion that it is one aquifer
  30. Bug MC-207515
    Sculk sensors don't react to evokers or illusioners waving their hands
  31. Bug MC-257115
    There are no spawn eggs for giants and illusioners
  32. Bug MC-116371
    No spawn egg for Illusion Illagers
  33. Bug MC-116370
    Illusion Illagers do not spawn
  34. Bug MC-116463
    Broken Illusioner hitboxes
  35. Bug MC-116421
    Illusioner creates floating illusions
  36. Bug MC-116391
    Real Illusion Illagers aren't affected by the glowing effect when invisible
  37. Bug MC-117000
    Killing an Illusioner Illager does not contribute to the "Monsters Hunted" advancement
  38. Bug MC-164157
    Illusioner hood layer is no longer dark
  39. Bug MC-139468
    Pillagers can't use bows/Skeletons and Illusioners can't use crossbows
  40. Bug MC-139433
    Pillagers and Illusioners do not attack mobs they are normally aggressive to when holding no/the wrong weapon
  41. Bug MC-132147
    Skeletons, strays, wither skeletons, pillagers, illusioners and piglins use bows underwater
  42. Bug MC-121212
    Advancement "How Did We Get Here?" doesn't require blindness, which is obtainable through the Illusioner
  43. Bug MC-152523
    Illusioners hold their bows differently compared to version 1.12 up to version 1.13.2
  44. Bug MC-173641
    Illusioners illusions do not listen to lighting
  45. Bug MC-152627
    Illusioners now have green eyes
Refresh results
{"errorMessages":["jqlTooComplex"],"errors":{}}
[{"id":-1,"name":"My open issues","jql":"assignee = currentUser() AND resolution = Unresolved order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":true},{"id":-2,"name":"Reported by me","jql":"reporter = currentUser() order by created DESC","isSystem":true,"sharePermissions":[],"requiresLogin":true},{"id":-4,"name":"All issues","jql":"order by created DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-5,"name":"Open issues","jql":"resolution = Unresolved order by priority DESC,updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-9,"name":"Done issues","jql":"statusCategory = Done order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-3,"name":"Viewed recently","jql":"issuekey in issueHistory() order by lastViewed DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-6,"name":"Created recently","jql":"created >= -1w order by created DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-7,"name":"Resolved recently","jql":"resolutiondate >= -1w order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false},{"id":-8,"name":"Updated recently","jql":"updated >= -1w order by updated DESC","isSystem":true,"sharePermissions":[],"requiresLogin":false}]
0.3
0
Atlassian