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- MCPE-162130
Renamed range weapons such as bow, crossbow and trident doesn't show up in the death messages - MCPE-152950
Bows, Tridents, Crossbows, Spyglasses and shields appears to make the wrong breathing animation - MCPE-151771
Skeletons cannot be equipped with bows by dispensers - MCPE-151568
Arrows of Decay don't proc damage with a bow enchanted with flame. - MCPE-150974
Bow and Crossbow drastic lighting change - MCPE-176181
Bow takes a long time to draw after firing and spyglass not zooming - MCPE-171857
Bow is held upside down in 3rd person - MCPE-145194
The Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass tilt incorrectly when the Player dies - MCPE-140310
When the Player is named "Dinnerbone" the Players Hand, Trident, Crossbow, Bow, Shield, and Spyglass are also upside-down compared to other items - MCPE-139002
Bow is darkened when Ray Tracing is on - MCPE-130298
Bow hotbar animation bug - MC-226684
Pausing the game whilst drawing a bow causes the arrow to be fired - MCPE-117133
Swing animation plays when loading bow, crossbow, trident, or spyglass while looking at a block within mining range - MCPE-84304
Mob cross arms (bow position) when targeting and holding something in the offhand - MC-190817
Players' arms follow the position of sneaking players when holding loaded crossbows or fully charged bows - MCPE-51330
Nitwit/Unemployed villagers prevent you from loading crossbows/bows/tridents when the crosshair is pointed at them, cause the player to actually break blocks with ranged weapons - MCPE-53259
Skeleton and stray hold the bow in reverse - MCPE-30198
Cannot move diagonally while sneaking in cobwebs on soul sand while drawing back a bow at excessive coordinates - MC-114447
Animation of the bow/crossbow doesn't update when there are no arrows in the inventory - MC-107856
Arrows of harming/healing do not stack with bow damage - MC-97421
When in a boat you will continue to draw your bow even if you start paddling - MC-100000
Arms in boat do not rotate correctly while drawing bow/crossbow - MCPE-49214
Bow and Trident with Mending undraw when receiving XP - MC-154608
Mobs with bows can't shoot players in boats - MC-152589
Bad Omen effect doesn't trigger if the pillager captain dies by fire after being hit by the player (flame bow or fire aspect sword) - MC-148066
When ready to shoot a bow/crossbow, if you face certain directions you only hold the bow in one hand - MCPE-89803
Punch bows knock creative players when hit - MC-223610
Shooting flame bow at powder snow behaves differently if you're inside it - MCPE-124382
Tridents, bows, crossbows and shields' positioning is affected by the player's arm - MC-81773
Bows and tridents drawn in survival/creative/adventure mode can be released in spectator mode - MCPE-125871
Shield, Trident, Spyglass, Crossbow, and Bow hitting animation goes sideways in first-person instead of forward - MC-258794
Skeleton doesn't hold bow properly when holding item in main hand and bow in offhand - MC-178771
Skeletons/strays/wither skeletons with a bow in their offhand don't use the correct animation for shooting - MCPE-16209
Bow charging animation for strays and skeletons is missing - MCPE-35286
Enchanted bows or crossbows do not work when held by skeletons, strays, pillagers or piglins - MC-83105
Offhand items render in third person while drawing bows or crossbows - MCPE-126660
Bow, Crossbow, Trident, Shield, and Spyglass are not displayed properly when held in first person view when using a classic skin with a cape equipped. - MCPE-163716
Cannot craft dispenser despite having newly crafted bow and materials in inventory due to enchanted bow in inventory - MC-268891
Multishot enchanted bows do not spread arrows when fired vertically - MC-137597
Take Aim advancement is obtainable with a crossbow despite stating "Shoot something with a bow and arrow" - MCPE-116680
Switching animation in the inventory between bow, trident, crossbow, spyglass, and shield in first person is broken - MC-223650
You are able to destroy armor stands using bows, tridents and crossbows in spawn protection - MCPE-180332
Player shoots himself even without having a bow or arrows - MC-270305
Since version 1.16, both arms no longer remain sufficiently close to each other when simultaneously drawing a bow and performing a hand animation - MC-101723
Using a bow and crossbow to attack invulnerable (non-biological) entity makes arrow become invisible - MC-268894
Skeleton type mobs with multishot and piercing bow do not have enchant effect - MCPE-165631
Bow held in off-hand is shown in the mainhand - MCPE-179951
Bow have a slightly different charging animation in first person - MCPE-165884
Fully charged bow shakes even with View Bobbing off - MCPE-150620
"enable_attachables" only hide bow instead of any items
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